The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.
typedef struct _CHAR_INFO { // chi
union { /* Unicode or ANSI character */
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes; // text and background colors
} CHAR_INFO, *PCHAR_INFO;
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BACKGROUND_BLUE |
FOREGROUND_BLUE |
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BACKGROUND_GREEN |
FOREGROUND_GREEN |
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BACKGROUND_RED |
FOREGROUND_RED |
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BACKGROUND_INTENSITY |
FOREGROUND_INTENSITY |
ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput