The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.
typedef struct _CHAR_INFO { // chi union { /* Unicode or ANSI character */ WCHAR UnicodeChar; CHAR AsciiChar; } Char; WORD Attributes; // text and background colors } CHAR_INFO, *PCHAR_INFO;
BACKGROUND_BLUE |
FOREGROUND_BLUE |
BACKGROUND_GREEN |
FOREGROUND_GREEN |
BACKGROUND_RED |
FOREGROUND_RED |
BACKGROUND_INTENSITY |
FOREGROUND_INTENSITY |
ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput