The GetCurrentObject function obtains a handle to a device context’s currently selected object of a specified type.
HGDIOBJ GetCurrentObject(
HDC hdc, |
// handle of device context |
UINT uObjectType |
// specifies the object-type |
); |
Value |
Meaning |
OBJ_PEN |
Returns the current selected pen. |
OBJ_BRUSH |
Returns the current selected brush. |
OBJ_PAL |
Returns the current selected palette. |
OBJ_FONT |
Returns the current selected font. |
OBJ_BITMAP |
Returns the current selected bitmap. |
If the function succeeds, the return value is the handle of the specified object.
If the function fails, the return value is NULL. To get extended error information, call GetLastError.
An application can use the GetCurrentObject and GetObject functions to retrieve descriptions of the graphic objects currently selected into the given device context.