Formats:
also:
See also:
1 | 2 | 1 |
2 | 4 | 2 |
1 | 2 | 1 |
-1 | -2 | -1 |
0 | 0 | 0 |
1 | 2 | 1 |
-1 | 0 | 1 |
-2 | 0 | 2 |
-1 | 0 | 1 |
These are then combined into a single result by squaring the value of each
pixel from the X result, adding that to the square of the corrisponding pixel
in the Y result, and then taking the square root of that. We can also take
each Y pixel and divide it by the X pixel then take the arc tangent of that
to find the angle of the edge at that point.