The SetDIBColorTable function sets RGB (red, green, blue) color values in a range of entries in the color table of the device-independent bitmap (DIB) that is currently selected into a specified device context.
UINT SetDIBColorTable(
HDC hdc, |
// handle of device context whose DIB is of interest |
UINT uStartIndex, |
// color table index of first entry to set |
UINT cEntries, |
// number of color table entries to set |
CONST RGBQUAD *pColors |
// pointer to array of color table entries |
); |
If the function succeeds, the return value is the number of color table entries that the function sets.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
This function should be called to set the color table for device-independent bitmaps that use 1, 4, or 8 bits per pixel. The biBitCount member of a bitmap’s associated BITMAPINFOHEADER structure specifies the number of bits per pixel. Device-independent bitmaps with a biBitCount value greater than 8 do not have a color table.
BITMAPINFOHEADER, CreateDIBSection, GetDIBColorTable, GetObject, DIBSECTION, RGBQUAD
See: