The PostMessage function places (posts) a message in the message queue associated with the thread that created the specified window and then returns without waiting for the thread to process the message. Messages in a message queue are retrieved by calls to the GetMessage or PeekMessage function.
BOOL PostMessage(
HWND hWnd, |
// handle of destination window |
UINT Msg, |
// message to post |
WPARAM wParam, |
// first message parameter |
LPARAM lParam |
// second message parameter |
); |
Value |
Meaning |
HWND_BROADCAST |
The message is posted to all top-level windows in the system, including disabled or invisible unowned windows, overlapped windows, and pop-up windows. The message is not posted to child windows. |
NULL |
The function behaves like a call to PostThreadMessage with the dwThreadId parameter set to the identifier of the current thread. |
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Applications that need to communicate using HWND_BROADCAST should use the RegisterWindowMessage function to obtain a unique message for inter-application communication.
If you send a message in the range below WM_USER to the asynchronous message functions (PostMessage, SendNotifyMessage, and SendMessageCallback), make sure that the message parameters do not include pointers. Otherwise, the functions will return before the receiving thread has had a chance to process the message and the sender will free the memory before it is used.
GetMessage, PeekMessage, SendMessageCallback, SendNotifyMessage
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