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The GetUserName function retrieves the user name of the current thread.
This is the name of the user currently logged onto the system.
BOOL GetUserName(
LPTSTR lpBuffer,
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// address of name buffer
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LPDWORD nSize
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// address of size of name buffer
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);
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Parameters
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lpBuffer
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Points to the buffer to receive the null-terminated string containing the
user’s logon name. If this buffer is not large enough to contain the entire
user name, the function fails. A buffer size of (UNLEN + 1) characters
will hold the maximum length user name including the terminating null
character.
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nSize
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Pointer to a DWORD variable that, on input, specifies the maximum size,
in characters, of the buffer specified by the lpBuffer parameter. If
the function succeeds, the variable receives the number of characters copied
to the buffer. If the buffer is not large enough, the function fails and the
variable receives the required buffer size, in characters, including the
terminating null character.
Return Values
If the function succeeds, the return value is nonzero, and the variable
pointed to by nSize contains the number of characters copied to the
buffer specified by lpBuffer, including the terminating null character.
If the function fails, the return value is zero. To get extended error
information, call GetLastError.
Remarks
If the current thread is impersonating another client, the GetUserName
function returns the user name of the client that the thread is impersonating.
See Also
LookupAccountName