by David Kott
struct RotaryEncoderStruct {
int unused:4; // RB[0:3]
int A:1; // RB4
int B:1; // RB5
int unused2:2; // RB6-7
};
struct RotaryEncoderStruct RotaryEncoder;
#pragma BYTE PORTB = 0x06
#pragma BYTE RotaryEncoder = 0x06 // Place structure right over PORTB at
location 0x06
USHORT g_usEncoderCount = 0;
#pragma INT_RB
void
PortBInterrupt (void)
{
static BYTE OldPortB;
BYTE byTemp;
static struct RotaryEncoderStruct OldEncoder;
if (OldPortB != (byTemp=(PORTB & 0x30))) {
OldPortB = byTemp;
if (RotaryEncoder.A == OldEncoder.A) {
if (RotaryEncoder.B == RotaryEncoder.A)
--g_usEncoderCount;
else
++g_usEncoderCount;
} else {
OldEncoder.A = RotaryEncoder.A;
if (RotaryEncoder.B == RotaryEncoder.A)
++g_usEncoderCount;
else
--g_usEncoderCount;
}
}
// Handle more PORTB stuff here, like a button, or something.
}
Interested:
Questions:
How many machine cycles does this take to run (worst case)? This sets the maximum rotational speed of encoder that can be tracked (tempered by the processor clock speed and the encoder resolution in lines/rev, obviously)
Comments: