Chapter 1 Understanding Global Concepts

With the development of the Microsoft Macro Assembler (MASM) version 6.1, you now have more options available to you for approaching a programming task. This chapter explains the general concepts of programming in assembly language, beginning with the environment and a review of the components you need to work in the assembler environment. Even if you are familiar with previous versions of MASM, you should examine this chapter for information on new terms and features.

The first section of this chapter reviews available processors and operating systems and how they work together. The section also discusses segmented architecture and how it affects a protected-mode operating environment such as Windows.

The second section describes some of the language components of MASM that are common to most programs, such as reserved words, constant expressions, operators, and registers. The remainder of this book was written with the assumption that you understand the information presented in this section.

The last section summarizes the assembly process, from assembling a program through running it. You can affect this process by the way you develop your code. Finally, this section explores how you can change the assembly process with the OPTION directive and conditional assembly.

The Processing Environment

The processing environment for MASM 6.1 includes the processor on which your programs run, the operating system your programs use, and the aspects of the segmented architecture that influence the choice of programming models. This section summarizes these elements of the environment and how they affect your programming choices.

8086-Based Processors

The 8086 "family" of processors uses segments to control data and code. The later 8086-based processors have larger instruction sets and more memory capacity, but they still support the same segmented architecture. Knowing the differences between the various 8086-based processors can help you select the appropriate target processor for your programs.

The instruction set of the 8086 processor is upwardly compatible with its successors. To write code that runs on the widest number of machines, select the 8086 instruction set. By using the instruction set of a more advanced processor, you increase the capabilities and efficiency of your program, but you also reduce the number of systems on which the program can run.

Table 1.1 lists modes, memory, and segment size of processors on which your application may need to run. Each processor is discussed in more detail following.

Table 1.1 8086 Family of Processors

Processor Available Modes Addressable Memory Segment Size
8086/8088 Real 1 megabyte 16 bits
80186/80188 Real 1 megabyte 16 bits
80286 Real and Protected 16 megabytes 16 bits
80386 Real and Protected 4 gigabytes 16 or 32 bits
80486 Real and Protected 4 gigabytes 16 or 32 bits

Processor Modes

Real mode allows only one process to run at a time. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. The MS-DOS operating system runs in real mode.

Windows 3.1 operates only in protected mode, but runs MS-DOS programs in real mode or in a simulation of real mode called virtual-86 mode. In protected mode, more than one process can be active at any one time. The operating system protects memory belonging to one process from access by another process; hence the name protected mode.

Protected-mode addresses do not correspond directly to physical memory. Under protected-mode operating systems, the processor allocates and manages memory dynamically. Additional privileged instructions initialize protected mode and control multiple processes. For more information, see "Operating Systems," following.

8086 and 8088

The 8086 is faster than the 8088 because of its 16-bit data bus; the 8088 has only an 8-bit data bus. The 16-bit data bus allows you to use EVEN and ALIGN on an 8086 processor to word-align data and thus improve data-handling efficiency. Memory addresses on the 8086 and 8088 refer to actual physical addresses.

80186 and 80188

These two processors are identical to the 8086 and 8088 except that new instructions have been added and several old instructions have been optimized. These processors run significantly faster than the 8086.

80286

The 80286 processor adds some instructions to control protected mode, and it runs faster. It also provides protected mode services, allowing the operating system to run multiple processes at the same time. The 80286 is the minimum for running Windows 3.1 and 16-bit versions of OS/2®.

80386

Unlike its predecessors, the 80386 processor can handle both 16-bit and 32-bit data. It supports the entire instruction set of the 80286, and adds several new instructions as well. Software written for the 80286 runs unchanged on the 80386, but is faster because the chip operates at higher speeds.

The 80386 implements many new hardware-level features, including paged memory, multiple virtual 8086 processes, addressing of up to 4 gigabytes of memory, and specialized debugging registers. Thirty-two-bit operating systems such as Windows NT and OS/2 2.0 can run only on an 80386 or higher processor.

80486

The 80486 processor is an enhanced version of the 80386, with instruction "pipelining" that executes many instructions two to three times faster. The chip incorporates both a math coprocessor and an 8K (kilobyte) memory cache. (The math coprocessor is disabled on a variation of the chip called the 80486SX.) The 80486 includes new instructions and is fully compatible with 80386 software.

8087, 80287, and 80387

These math coprocessors work concurrently with the 8086 family of processors. Performing floating-point calculations with math coprocessors is up to 100 times faster than emulating the calculations with integer instructions. Although there are technical and performance differences among the three coprocessors, the main difference to the applications programmer is that the 80287 and 80387 can operate in protected mode. The 80387 also has several new instructions. The 80486 does not use any of these coprocessors; its floating-point processor is built in and is functionally equivalent to the 80387.

Operating Systems

With MASM, you can create programs that run under MS-DOS, Windows, or Windows NT - or all three, in some cases. For example, ML.EXE can produce executable files that run in any of the target environments, regardless of the programmer’s environment. For information on building programs for different environments, see "Building and Running Programs" in Help for PWB.

MS-DOS and Windows 3.1 provide different processing modes. MS-DOS runs in the single-process real mode. Windows 3.1 operates in protected mode, allowing multiple processes to run simultaneously.

Although Windows requires another operating system for loading and file services, it provides many functions normally associated with an operating system. When an application requests an MS-DOS service, Windows often provides the service without invoking MS-DOS. For consistency, this book refers to Windows as an operating system.

MS-DOS and Windows (in protected mode) differ primarily in system access methods, size of addressable memory, and segment selection. Table 1.2 summarizes these differences.

Table 1.2 The MS-DOS and Windows Operating Systems Compared
Operating System System Access Available Active Processes Addressable Memory Contents of Segment Register Word Length
MS-DOS and Windows real mode Direct to hardware and OS call One 1 megabyte Actual address 16 bits
Windows virtual-86 mode Operating system call Multiple 1 megabyte Segment selectors 16 bits
Windows protected mode Operating system call Multiple 16 megabytes Segment selectors 16 bits
Windows NT Operating system call Multiple 512 megabytes Segment selectors 32 bits

MS-DOS

In real-mode programming, you can access system functions by calling MS-DOS, calling the basic input/output system (BIOS), or directly addressing hardware. Access is through MS-DOS Interrupt 21h.

Windows

As you can see in Table 1.2, protected mode allows for much larger data structures than real mode, since addressable memory extends to 16 megabytes. In protected mode, segment registers contain selector values rather than actual segment addresses. These selectors cannot be calculated by the program; they must be obtained by calling the operating system. Programs that attempt to calculate segment values or to address memory directly do not work in protected mode.

Protected mode uses privilege levels to maintain system integrity and security. Programs cannot access data or code that is in a higher privilege level. Some instructions that directly access ports or affect interrupts (such as CLI, STI, IN, and OUT) are available at privilege levels normally used only by systems programmers.

Windows protected mode provides each application with up to 16 megabytes of "virtual memory," even on computers that have less physical memory. The term virtual memory refers to the operating system’s ability to use a swap area on the hard disk as an extension of real memory. When a Windows application requires more memory than is available, Windows writes sections of occupied memory to the swap area, thus freeing those sections for other use. It then provides the memory to the application that made the memory request. When the owner of the swapped data regains control, Windows restores the data from disk to memory, swapping out other memory if required.

Windows NT

Windows NT uses the so-called "flat model" of 80386/486 processors. This model places the processor’s entire address space within one 32-bit segment. The section "Defining Basic Attributes with .MODEL" in Chapter 2 explains how to use the flat model. In flat model, your program can (in theory) access up to 4 gigabytes of virtual memory. Since code, data, and stack reside in the same segment, each segment register can hold the same value, which need never change.

Segmented Architecture

The 8086 family of processors employs a segmented architecture - that is, each address is represented as a segment and an offset. Segmented addresses affect many aspects of assembly-language programming, especially addresses and pointers.

Segmented architecture was originally designed to enable a 16-bit processor to access an address space larger than 64K. (The section "Segmented Addressing," later in this chapter, explains how the processor uses both the segment and offset to create addresses larger than 64K.) MS-DOS is an example of an operating system that uses segmented architecture on a 16-bit processor.

With the advent of protected-mode processors such as the 80286, segmented architecture gained a second purpose. Segments can separate different blocks of code and data to protect them from undesirable interactions. Windows takes advantage of the protection features of the 16-bit segments on the 80286.

Segmented architecture went through another significant change with the release of 32-bit processors, starting with the 80386. These processors are compatible with the older 16-bit processors, but allow flat model 32-bit offset values up to 4 gigabytes. Offset values of this magnitude remove the memory limitations of segmented architecture. The Windows NT operating system uses 32-bit addressing.

Segment Protection

Segmented architecture is an important part of the Windows memory-protection scheme. In a "multitasking" operating system in which numerous programs can run simultaneously, programs cannot access the code and data of another process without permission.

In MS-DOS, the data and code segments are usually allocated adjacent to each other, as shown in Figure 1.1. In Windows, the data and code segments can be anywhere in memory. The programmer knows nothing about, and has no control over, their location. The operating system can even move the segments to a new memory location or to disk while the program is running.

Figure 1.1 Segment Allocation

Segment protection makes software development easier and more reliable in Windows than in MS-DOS, because Windows immediately detects illegal memory accesses. The operating system intercepts illegal memory accesses, terminates the program, and displays a message. This makes it easier for you to track down and fix the bug.

Because it runs in real mode, MS-DOS contains no mechanism for detecting an improper memory access. A program that overwrites data not belonging to it may continue to run and even terminate correctly. The error may not surface until later, when MS-DOS or another program reads the corrupted memory.

Segmented Addressing

Segmented addressing refers to the internal mechanism that combines a segment value and an offset value to form a complete memory address. The two parts of an address are represented as

segment:offset

The segment portion always consists of a 16-bit value. The offset portion is a 16-bit value in 16-bit mode or a 32-bit value in 32-bit mode.

In real mode, the segment value is a physical address that has an arithmetic relationship to the offset value. The segment and offset together create a 20-bit physical address (explained in the next section). Although 20-bit addresses can access up to 1 megabyte of memory, the BIOS and operating system on International Standard Architecture (IBM PC/AT and compatible) computers use part of this memory, leaving the remainder available for programs.

Segment Arithmetic

Manipulating segment and offset addresses directly in real-mode programming is called "segment arithmetic." Programs that perform segment arithmetic are not portable to protected-mode operating systems, in which addresses do not correspond to a known segment and offset.

To perform segment arithmetic successfully, it helps to understand how the processor combines a 16-bit segment and a 16-bit offset to form a 20-bit linear address. In effect, the segment selects a 64K region of memory, and the offset selects the byte within that region. Here’s how it works:

1. The processor shifts the segment address to the left by four binary places, producing a 20-bit address ending in four zeros. This operation has the effect of multiplying the segment address by 16.

2. The processor adds this 20-bit segment address to the 16-bit offset address. The offset address is not shifted.

3. The processor uses the resulting 20-bit address, called the "physical address," to access an actual location in the 1-megabyte address space.

Figure 1.2 illustrates this process.

Figure 1.2 Calculating Physical Addresses

A 20-bit physical address may actually be specified by 4,096 equivalent
segment:offset addresses. For example, the addresses 0000:F800, 0F00:0800, and 0F80:0000 all refer to the same physical address 0F800.

Language Components of MASM

Programming with MASM requires that you understand the MASM concepts of reserved words, identifiers, predefined symbols, constants, expressions, operators, data types, registers, and statements. This section defines important terms and provides lists that summarize these topics. For detailed information, see Help or the Reference.

Reserved Words

A reserved word has a special meaning fixed by the language. You can use it only under certain conditions. Reserved words in MASM include:

Instructions, which correspond to operations the processor can execute.

Directives, which give commands to the assembler.

Attributes, which provide a value for a field, such as segment alignment.

Operators, which are used in expressions.

Predefined symbols, which return information to your program.

MASM reserved words are not case sensitive except for predefined symbols (see "Predefined Symbols," later in this chapter).

The assembler generates an error if you use a reserved word as a variable, code label, or other identifier within your source code. However, if you need to use a reserved word for another purpose, the OPTION NOKEYWORD directive can selectively disable a word’s status as a reserved word.

For example, to remove the STR instruction, the MASK operator, and the NAME directive from the set of words MASM recognizes as reserved, use this statement in the code segment of your program before the first reference to STR, MASK, or NAME:

OPTION NOKEYWORD:<STR MASK NAME>

The section "Using the OPTION Directive," later in this chapter, discusses the OPTION directive. Appendix D provides a complete list of MASM reserved words.

With the /Zm command-line option or OPTION M510 in effect, MASM does not reserve any operators or instructions that do not apply to the current CPU mode. For example, you can use the symbol ENTER when assembling under the default CPU mode but not under .286 mode, since the 80186/486 processors recognize ENTER as an instruction. The USE32, FLAT, FAR32, and NEAR32 segment types and the 80386/486 register names are not keywords with processors other than the 80386/486.

Identifiers

An identifier is a name that you invent and attach to a definition. Identifiers can be symbols representing variables, constants, procedure names, code labels, segment names, and user-defined data types such as structures, unions, records, and types defined with TYPEDEF. Identifiers longer than 247 characters generate an error.

Certain restrictions limit the names you can use for identifiers. Follow these rules to define a name for an identifier:

The first character of the identifier can be an alphabetic character (A-Z) or any of these four characters: @ _ $ ?

The other characters in the identifier can be any of the characters listed above or a decimal digit (0-9).

Avoid starting an identifier with the at sign (@), because MASM 6.1 predefines some special symbols starting with @ (see "Predefined Symbols," following). Beginning an identifier with hidden@ may also cause conflicts with future versions of the Macro Assembler.

The symbol - and thus the identifier - is visible as long as it remains within scope. (For more information about visibility and scope, see "Sharing Symbols with Include Files" in Chapter 8.)

Predefined Symbols

The assembler includes a number of predefined symbols (also called predefined equates). You can use these symbol names at any point in your code to represent the equate value. For example, the predefined equate @FileName represents the base name of the current file. If the current source file is TASK.ASM, the value of @FileName is TASK. The MASM predefined symbols are listed according to the kinds of information they provide. Case is important only if the /Cp option is used. (For additional details, see Help on ML command-line options.)

The predefined symbols for segment information include:
 Symbol Description

 @code Returns the name of the code segment.
 @CodeSize Returns an integer representing the default code distance.
 @CurSeg Returns the name of the current segment.
 @data Expands to DGROUP.
 @DataSize Returns an integer representing the default data distance.
 @fardata Returns the name of the segment defined by the .FARDATA directive.
 @fardata? Returns the name of the segment defined by the .FARDATA? directive.
 @Model Returns the selected memory model.
 @stack Expands to DGROUP for near stacks or STACK for far stacks. (See "Creating a Stack" in Chapter 2.)
 @WordSize Provides the size attribute of the current segment.

The predefined symbols for environment information include:
 Symbol Description

 @Cpu Contains a bit mask specifying the processor mode.
 @Environ Returns values of environment variables during assembly.
 @Interface Contains information about the language parameters.
 @Version Represents the text equivalent of the MASM version number. In MASM 6.1, this expands to 610.

The predefined symbols for date and time information include:
 Symbol Description

 @Date Supplies the current system date during assembly.
 @Time Supplies the current system time during assembly.

The predefined symbols for file information include:
 Symbol Description

 @FileCur Names the current file (base and suffix).
 @FileName Names the base name of the main file being assembled as it appears on the command line.
 @Line Gives the source line number in the current file.

The predefined symbols for macro string manipulation include:
Symbol Description

@CatStr Returns concatenation of two strings.
@InStr Returns the starting position of a string within another string.
@SizeStr Returns the length of a given string.
@SubStr Returns substring from a given string.

Integer Constants and Constant Expressions

An integer constant is a series of one or more numerals followed by an optional radix specifier. For example, in these statements

mov ax, 25
mov bx, 0B3h

the numbers 25 and 0B3h are integer constants. The h appended to 0B3 is a radix specifier. The specifiers are:
 

y for binary (or b if the default radix is not hexadecimal)

o or q for octal

t for decimal (or d if the default radix is not hexadecimal)

h for hexadecimal

Radix specifiers can be either uppercase or lowercase letters; sample code in this book is in lowercase. If you do not specify a radix, the assembler interprets the integer according to the current radix. The default radix is decimal, but you can change the default with the .RADIX directive.

Hexadecimal numbers must always start with a decimal digit (0-9). If necessary, add a leading zero to distinguish between symbols and hexadecimal numbers that start with a letter. For example, MASM interprets ABCh as an identifier. The hexadecimal digits A through F can be either uppercase or lowercase letters. Sample code in this book is in uppercase letters.

Constant expressions contain integer constants and (optionally) operators such as shift, logical, and arithmetic operators. The assembler evaluates constant expressions at assembly time. (In addition to constants, expressions can contain labels, types, registers, and their attributes.) Constant expressions do not change value during program execution.

Symbolic Integer Constants

You can define symbolic integer constants with either of the data assignment directives, EQU or the equal sign (=). These directives assign values to symbols during assembly, not during program execution. Symbolic constants are used to assign names to constant values. You can use a symbol with an assigned value in place of an immediate operand. For example, instead of referring in your code to keyboard scan codes with numbers such as 30 or 48, you can create more recognizable symbols:

SCAN_A EQU 30
SCAN_B EQU 48

then use the appropriate symbol in your program rather than the number. Using symbolic constants instead of undescriptive numbers makes your code more readable and easier to maintain. The assembler does not allocate data storage when you use either EQU or =. It simply replaces each occurrence of the symbol with the value of the expression.

The directives EQU and = have slightly different purposes. Integers defined with the = directive can be redefined with another value in your source code, but those defined with EQU cannot. Once you&rsquo;ve defined a symbolic constant with the EQU directive, attempting to redefine it generates an error. The syntax is:

symbol EQU expression

The symbol is a unique name of your choice, except for words reserved by MASM. The expression can be an integer, a constant expression, a one- or two-character string constant (four-character on the 80386/486), or an expression that evaluates to an address. Symbolic constants let you change a constant value used throughout your source code by merely altering expression in the definition. This removes the potential for error and saves you the inconvenience of having to find and replace each occurrence of the constant in your program.

The following example shows the correct use of EQU to define symbolic integers.

column EQU 80 ; Constant - 80
row EQU 25 ; Constant - 25
screen EQU column * row ; Constant - 2000
line EQU row ; Constant - 25

.DATA

.CODE
.
.
.
mov cx, column
mov bx, line

The value of a symbol defined with the = directive can be different at different places in the source code. However, a constant value is assigned during assembly for each use, and that value does not change at run time.

The syntax for the = directive is:

symbol = expression

Size of Constants

The default word size for MASM 6.1 expressions is 32 bits. This behavior can be modified using OPTION EXPR16 or OPTION M510. Both of these options set the expression word size to 16 bits, but OPTION M510 affects other assembler behavior as well (see Appendix A).

It is illegal to change the expression word size once it has been set with OPTION M510, OPTION EXPR16, or OPTION EXPR32. However, you can repeat the same directive in your source code as often as you wish. You can place the same directive in every include file, for example.

Operators

Operators are used in expressions. The value of the expression is determined at assembly time and does not change when the program runs.

Operators should not be confused with processor instructions. The reserved
word ADD is an instruction; the plus sign (+) is an operator. For example,
Amount+2 illustrates a valid use of the plus operator (+). It tells the assembler to add 2 to the constant value Amount, which might be a value or an address. Contrast this operation, which occurs at assembly time, with the processor&rsquo;s ADD instruction. ADD tells the processor at run time to add two numbers and store the result.

The assembler evaluates expressions that contain more than one operator according to the following rules:

Operations in parentheses are performed before adjacent operations.

Binary operations of highest precedence are performed first.

Operations of equal precedence are performed from left to right.

Unary operations of equal precedence are performed right to left.

Table 1.3 lists the order of precedence for all operators. Operators on the same line have equal precedence.

Table 1.3 Operator Precedence
Precedence Operators

1 ( ), [ ]
2 LENGTH, SIZE, WIDTH, MASK, LENGTHOF, SIZEOF
3 . (structure-field-name operator)
4 : (segment-override operator), PTR
5 LROFFSET, OFFSET, SEG, THIS, TYPE
6 HIGH, HIGHWORD,LOW, LOWWORD
7 + ,- (unary)
8 *, /, MOD, SHL, SHR
9 +, - (binary)
10 EQ, NE, LT, LE, GT, GE
11 NOT
12 AND
13 OR, XOR
14 OPATTR,SHORT,.TYPE

Data Types

A "data type" describes a set of values. A variable of a given type can have any of a set of values within the range specified for that type.

The intrinsic types for MASM 6.1 are BYTE, SBYTE, WORD, SWORD, DWORD, SDWORD, FWORD, QWORD, and TBYTE. These types define integers and binary coded decimals (BCDs), as discussed in Chapter 6. The signed data types SBYTE, SWORD, and SDWORD work in conjunction with directives such as INVOKE (for calling procedures) and .IF (introduced in Chapter 7). The REAL4, REAL8, and REAL10 directives define floating-point types. (See Chapter 6.)

Versions of MASM prior to 6.0 had separate directives for types and initializers. For example, BYTE is a type and DB is the corresponding initializer. The distinction does not apply in MASM 6.1. You can use any type (intrinsic or user-defined) as an initializer.

MASM does not have specific types for arrays and strings. However, you can treat a sequence of data units as arrays, and character or byte sequences as strings. (See "Arrays and Strings" in Chapter 5.)

Types can also have attributes such as langtype and distance (NEAR and FAR). For information on these attributes, see "Declaring Parameters with the PROC Directive" in Chapter 7.

You can also define your own types with STRUCT, UNION, and RECORD. The types have fields that contain string or numeric data, or records that contain bits. These data types are similar to the user-defined data types in high-level languages such as C, Pascal, and FORTRAN. (See Chapter 5, "Defining and Using Complex Data Types.")

You can define new types, including pointer types, with the TYPEDEF directive. TYPEDEF assigns a qualifiedtype (explained in the following) to a typename of your choice. This lets you build new types with descriptive names of your choosing, making your programs more readable. For example, the following statement makes the symbol CHAR a synonym for the intrinsic type BYTE:

CHAR TYPEDEF BYTE

The qualifiedtype is any type or pointer to a type of the form:

[[distance]] PTR [[qualifiedtype]]

where distance is NEAR, FAR, or any distance modifier. (For more information on distance, see "Declaring Parameters with the PROC Directive" in Chapter 7.)

The qualifiedtype can also be any type previously defined with TYPEDEF. For example, if you use TYPEDEF to create an alias for BYTE - say, CHAR as in the preceding example - you can use CHAR as a qualifiedtype when defining the pointer type PCHAR, like this:

CHAR TYPEDEF BYTE
PCHAR TYPEDEF PTR CHAR

The typename CHAR in the first line becomes a qualifiedtype in the second line. Use of the TYPEDEF directive to define pointers is explained in "Accessing Data with Pointers and Addresses" in Chapter 3.

Since distance and qualifiedtype are optional syntax elements, you can use variables of type PTR or FAR PTR. You can also define procedure prototypes with qualifiedtype. For more information about procedure prototypes, see "Declaring Procedure Prototypes" in Chapter 7.

These rules govern the use of qualifiedtype:

The only component of a qualifiedtype definition that can be forward-
referenced is a structure or union type identifier.

If you do not specify distance, the assembler assumes a distance that corresponds to the memory model. The assumed distance is NEAR for tiny, small, and medium models, and FAR for other models.

If you do not specify a memory model with .MODEL, the assembler assumes SMALL model (and therefore NEAR pointers).

 

You can use a qualifiedtype in seven places:

Use Example

In procedure arguments proc1 PROC pMsg:PTR BYTE
In prototype arguments proc2 PROTO pMsg:FAR PTR WORD
With local variables declared inside procedures LOCAL pMsg:PTR
With the LABEL directive TempMsg LABEL PTR WORD
With the EXTERN and EXTERNDEF directives EXTERN pMsg:FAR PTR BYTE EXTERNDEF MyProc:PROTO
With the COMM directive COMM var1:WORD:3
With the TYPEDEF directive PBYTE TYPEDEF PTR BYTE PFUNC TYPEDEF PROTO MyProc

"Defining Pointer Types with TYPEDEF" in Chapter 3 shows ways to write a TYPEDEF type for a qualifiedtype. Attributes such as NEAR and FAR can also apply to a qualifiedtype.

You can determine an accurate definition for TYPEDEF and qualifiedtype from the BNF grammar definitions given in Appendix B. The BNF grammar defines each component of the syntax for any directive, showing the recursive properties of components such as qualifiedtype.

Registers

The 8086 family of processors have the same base set of 16-bit registers. Each processor can treat certain registers as two separate 8-bit registers. The 80386/486 processors have extended 32-bit registers. To maintain compatibility with their predecessors, 80386/486 processors can access their registers as 16-bit or, where appropriate, as 8-bit values.

Figure 1.3 shows the registers common to all the 8086-based processors. Each register has its own special uses and limitations.

Figure 1.3 Registers for 8088 - 80286 Processors

80386/486 Only

The 80386/486 processors use the same 8-bit and 16-bit registers used by the rest of the 8086 family. All of these registers can be further extended to 32 bits, except segment registers, which always occupy 16 bits. The extended register names begin with the letter "E." For example, the 32-bit extension of AX is EAX. The 80386/486 processors have two additional segment registers, FS and GS. Figure 1.4 shows the extended registers of the 80386/486.

Figure 1.4 Extended Registers for the 80386/486 Processors

Segment Registers

At run time, all addresses are relative to one of four segment registers: CS, DS, SS, or ES. (The 80386/486 processors add two more: FS and GS.) These registers, their segments, and their purposes include:

Register and Segment Purpose

CS (Code Segment) Contains processor instructions and their immediate operands.

DS (Data Segment) Normally contains data allocated by the program.

SS (Stack Segment) Contains the program stack for use by PUSH, POP, CALL, and RET.

Register and Segment Purpose

ES (Extra Segment) References secondary data segment. Used by string instructions.

FS, GS Provides extra segments on the 80386/486.

General-Purpose Registers

The AX, DX, CX, BX, BP, DI, and SI registers are 16-bit general-purpose registers, used for temporary data storage. Since the processor accesses registers more quickly than it accesses memory, you can make your programs run faster by keeping the most-frequently used data in registers.

The 8086-based processors do not perform memory-to-memory operations. For example, the processor cannot directly copy a variable from one location in memory to another. You must first copy from memory to a register, then from the register to the new memory location. Similarly, to add two variables in memory, you must first copy one variable to a register, then add the contents of the register to the other variable in memory.

The processor can access four of the general registers - AX, DX, CX, and BX - either as two 8-bit registers or as a single 16-bit register. The AH, DH, CH, and BH registers represent the high-order 8 bits of the corresponding registers. Similarly, AL, DL, CL, and BL represent the low-order 8 bits of the registers.

The 80386/486 processors can extend all the general registers to 32 bits, though as Figure 1.4 shows, you cannot treat the upper 16 bits as a separate register as you can the lower 16 bits. To use EAX as an example, you can directly reference the low byte as AL, the next lowest byte as AH, and the low word as AX. To access the high word of EAX, however, you must first shift the upper 16 bits into the lower 16 bits.

Special-Purpose Registers

The 8086 family of processors has two additional registers, SP and IP, whose values are changed automatically by the processor.

SP (Stack Pointer)

The SP register points to the current location within the stack segment. Pushing a value onto the stack decreases the value of SP by two; popping from the stack increases the value of SP by two. Thirty-two-bit operands on 80386/486 processors increase or decrease SP by four instead of two. The CALL and INT instructions store the return address on the stack and reduce SP accordingly. Return instructions retrieve the stored address from the stack and reset SP to its value before the call. SP can also be adjusted with instructions such as ADD. The program stack is described in detail in Chapter 3.

IP (Instruction Pointer)

The IP register always contains the address of the next instruction to be executed. You cannot directly access or change the instruction pointer. However, instructions that control program flow (such as calls, jumps, loops, and interrupts) automatically change the instruction pointer.

Flags Register

The 16 bits in the flags register control the execution of certain instructions and reflect the current status of the processor. In 80386/486 processors, the flags register is extended to 32 bits. Some bits are undefined, so there are actually 9 flags for real mode, 11 flags (including a 2-bit flag) for 80286 protected mode, 13 for the 80386, and 14 for the 80486. The extended flags register of the 80386/486 is sometimes called "Eflags."

Figure 1.5 shows the bits of the 32-bit flags register for the 80386/486. Earlier 8086-family processors use only the lower word. The unmarked bits are reserved for processor use, and should not be modified.

Figure 1.5 Flags for 8088-80486 Processors

In the following descriptions and throughout this book, "set" means a bit value of 1, and "cleared" means the bit value is 0. The nine flags common to all 8086-family processors, starting with the low-order flags, include:

Flag Description

Carry Set if an operation generates a carry to or a borrow from a destination operand.
Parity Set if the low-order bits of the result of an operation contain an even number of set bits.
Auxiliary Carry Set if an operation generates a carry to or a borrow from the low-order 4 bits of an operand. This flag is used for binary coded decimal (BCD) arithmetic.
Zero Set if the result of an operation is 0.
Sign Equal to the high-order bit of the result of an operation (0 is positive, 1 is negative).
Trap If set, the processor generates a single-step interrupt after each instruction. A debugging program can use this feature to execute a program one instruction at a time.
Interrupt Enable If set, interrupts are recognized and acted on as they are received. The bit can be cleared to turn off interrupt processing temporarily.
Direction If set, string operations process down from high addresses to low addresses. If cleared, string operations process up from low addresses to high addresses.
Overflow Set if the result of an operation is too large or small to fit in the destination operand.

Although all flags serve a purpose, most programs require only the carry, zero, sign, and direction flags.

Statements

Statements are the line-by-line components of source files. Each MASM statement specifies an instruction or directive for the assembler. Statements have up to four fields, as shown here:

[[name:]] [[operation]] [[operands]] [[;comment]]

The following list explains each field:

Field Purpose

name Labels the statement, so that instructions elsewhere in the program can refer to the statement by name. The name field can label a variable, type, segment, or code location.
operation Defines the action of the statement. This field contains either an instruction or an assembler directive.
operands Lists one or more items on which the instruction or directive operates.
comment Provides a comment for the programmer. Comments are for documentation only; they are ignored by the assembler.

The following line contains all four fields:

mainlp: mov ax, 7 ; Load AX with the value 7

Here, mainlp is the label, mov is the operation, and ax and 7 are the operands, separated by a comma. The comment follows the semicolon.

All fields are optional, although certain directives and instructions require an entry in the name or operand field. Some instructions and directives place restrictions on the choice of operands. By default, MASM is not case sensitive.

Each field (except the comment field) must be separated from other fields by white-space characters (spaces or tabs). MASM also requires code labels to be followed by a colon, operands to be separated by commas, and comments to be preceded by a semicolon.

A logical line can contain up to 512 characters and occupy one or more physical lines. To extend a logical line into two or more physical lines, put the backslash character (\) as the last non-whitespace character before the comment or end of the line. You can place a comment after the backslash as shown in this example:

.IF (x > 0) \ ; X must be positive
&& (ax > x) \ ; Result from function must be > x
&& (cx == 0) ; Check loop counter, too
mov dx, 20h
.ENDIF

Multiline comments can also be specified with the COMMENT directive. The assembler ignores all text and code between the delimiters or on the same line as the delimiters. This example illustrates the use of COMMENT.

COMMENT ^ The assembler
ignores this text
^ mov ax, 1 and this code

The Assembly Process

Creating and running an executable file involves four steps:
 

1. Assembling the source code into an object file

2. Linking the object file with other modules or libraries into an executable program

3. Loading the program into memory

4. Running the program

Once you have written your assembly-language program, MASM provides several options for assembling it. The OPTION directive has several different arguments that let you control the way MASM assembles your programs.

Conditional assembly allows you to create one source file that can generate a variety of programs, depending on the status of various conditional-assembly statements.

Generating and Running Executable Programs

This section briefly lists all the actions that take place during each of the assembly steps. You can change the behavior of some of these actions in various ways, such as using macros instead of procedures, or using the OPTION directive or conditional assembly. The other chapters in this book include specific programming methods; this section simply gives you an overview.

Assembling

The ML.EXE program does two things to create an executable program. First, it assembles the source code into an intermediate object file. Second, it calls the linker, LINK.EXE, which links the object files and libraries into an executable program.

At assembly time, the assembler:

Evaluates conditional-assembly directives, assembling if the conditions are true.

Expands macros and macro functions.

Evaluates constant expressions such as MYFLAG AND 80H, substituting the calculated value for the expression.

Encodes instructions and nonaddress operands. For example, mov cx, 13 can be encoded at assembly time because the instruction does not access memory.

Saves memory offsets as offsets from their segments.

Places segments and segment attributes in the object file.

Saves placeholders for offsets and segments (relocatable addresses).

Outputs a listing if requested.

Passes messages (such as INCLUDELIB and .DOSSEG) directly to the linker. 

For information about conditional assembly, see "Conditional Directives" in this chapter; for macros, see Chapter 9. Further details about segments and offsets are included in Chapters 2 and 3. Assembly listings are explained in Appendix C.

Linking

Once your source code is assembled, the resulting object file is passed to the linker. At this point, the linker may combine several object files into an executable program. The linker:

Combines segments according to the instructions in the object files, rearranging the positions of segments that share the same class or group.

Fills in placeholders for offsets (relocatable addresses).

Writes relocations for segments into the header of .EXE files (but not .COM files).

Writes the result as an executable program file.

Classes and groups are defined in "Defining Segment Groups" in Chapter 2. Segments and offsets are explained in Chapter 3, "Using Addresses and Pointers."

Loading

After loading the executable file into memory, the operating system:

Creates the program segment prefix (PSP) header in memory.

Allocates memory for the program, based on the values in the PSP.

Loads the program.

Calculates the correct values for absolute addresses from the relocation table.

Loads the segment registers SS, CS, DS, and ES with values that point to the proper areas of memory.

For information about segment registers, the instruction pointer (IP), and the stack pointer (SP), see "Registers" earlier in this chapter. For more information on the PSP see Help or an MS-DOS reference.

Running

To run your program, MS-DOS jumps to the program&rsquo;s first instruction. Some program operations, such as resolving indirect memory operands, cannot be handled until the program runs. For a description of indirect references, see "Indirect Operands" in Chapter 7.

Using the OPTION Directive

The OPTION directive lets you modify global aspects of the assembly process. With OPTION, you can change command-line options and default arguments. These changes affect only statements that follow the OPTION keyword.

For example, you may have MASM code in which the first character of a variable, macro, structure, or field name is a dot (.). Since a leading dot causes MASM 6.1 to generate an error, you can use this statement in your program:

OPTION DOTNAME

This enables the use of the dot for the first character.

Changes made with OPTION override any corresponding command-line option. For example, suppose you compile a module with this command line (which enables M510 compatibility):

ML /Zm TEST.ASM

The assembler disables M510 compatibility options for all code following this statement:

OPTION NOM510

The following lists explain each of the arguments for the OPTION directive. Where appropriate, an underline identifies the default argument. If you wish to place more than one OPTION statement on a line, separate them by commas.

Options for M510 compatibility include:
Argument Description

CASEMAP: maptype CASEMAP:NONE (or /Cx) causes internal symbol recognition to be case sensitive and causes the case of identifiers in the .OBJ file to be the same as specified in the EXTERNDEF, PUBLIC, or COMM statement. The default is CASEMAP:NOTPUBLIC (or /Cp). It specifies case insensitivity for internal symbol recognition and the same behavior as CASEMAP:NONE for case of identifiers in .OBJ files. CASEMAP:ALL (/Cu) specifies case insensitivity for identifiers and converts all identifier names to uppercase.
DOTNAME | NODOTNAME Enables the use of the dot (.) as the leading character in variable, macro, structure, union, and member names.
M510 | NOM510 Sets all features to be compatible with MASM version 5.1, disabling the SCOPED argument and enabling OLDMACROS, DOTNAME, and, OLDSTRUCTS. OPTION M510 conditionally sets other arguments for the OPTION directive. For more information on using OPTION M510, see Appendix A.
Argument Description

OLDMACROS | NOOLDMACROS Enables the version 5.1 treatment of macros. MASM 6.1 treats macros differently.
OLDSTRUCTS | NOOLDSTRUCTS Enables compatibility with MASM 5.1 for treatment of structure members. See Chapter 5 for information on structures.
SCOPED | NOSCOPED Guarantees that all labels inside procedures are local to the procedure when SCOPED (the default) is enabled.
SETIF2: TRUE | FALSE If TRUE, .ERR2 statements and IF2 and ELSEIF2 conditional blocks are evaluated on every pass. If FALSE, they are not evaluated. If SETIF2 is not specified (or implied), .ERR2, IF2, and ELSEIF2 expressions cause an error. Both the /Zm command-line argument and OPTION M510 imply SETIF2:TRUE.
Options for procedure use include:
Argument Description

LANGUAGE: langtype Specifies the default language type (C, PASCAL, FORTRAN, BASIC, SYSCALL, or STDCALL) to be used with PROC, EXTERN, and PUBLIC. This use of the OPTION directive overrides the .MODEL directive but is normally used when .MODEL is not given.
EPILOGUE: macroname Instructs the assembler to call the macroname to generate a user-defined epilogue instead of the standard epilogue code when a RET instruction is encountered. See Chapter 7.
PROLOGUE: macroname Instructs the assembler to call macroname to generate a user-defined prologue instead of generating the standard prologue code. See Chapter 7.
PROC: visibility Lets you explicitly set the default visibility as PUBLIC, EXPORT, or PRIVATE.
Other options include:
Argument Description

EXPR16 | EXPR32 Sets the expression word size to 16 or 32 bits. The default is 32 bits. The M510 argument to the OPTION directive sets the word size to 16 bits. Once set with the OPTION directive, the expression word size cannot be changed.
Argument Description

EMULATOR | NOEMULATOR Controls the generation of floating-point instructions.The NOEMULATOR option generates the coprocessor instructions directly. The EMULATOR option generates instructions with special fixup records for the linker so that the Microsoft floating-point emulator, supplied with other Microsoft languages, can be used. It produces the same result as setting the /Fpi command-line option. You can set this option only once per module.
LJMP | NOLJMP Enables automatic conditional-jump lengthening. For information about conditional-jump lengthening, see Chapter 7.
NOKEYWORD:<keywordlist> Disables the specified reserved words. For an example of the syntax for this argument, see "Reserved Words" in this chapter.
NOSIGNEXTEND Overrides the default sign-extended opcodes for the AND, OR, and XOR instructions and generates the larger non-sign-extended forms of these instructions. Provided for compatibility with NEC V25 and NEC V35 controllers.
OFFSET: offsettype Determines the result of OFFSET operator fixups. SEGMENT sets the defaults for fixups to be segment-relative (compatible with MASM 5.1). GROUP, the default, generates fixups relative to the group (if the label is in a group). FLAT causes fixups to be relative to a flat frame. (The .386 mode must be enabled to use FLAT.) See Appendix A.
READONLY | NOREADONLY Enables checking for instructions that modify code segments, thereby guaranteeing that read-only code segments are not modified. Same as the /p command-line option of MASM 5.1, except that it affects only segments with at least one assembly instruction, not all segments. The argument is useful for protected mode programs, where code segments must remain read-only.
SEGMENT: segSize Allows global default segment size to be set. Also determines the default address size for external symbols defined outside any segment. The segSize can be USE16, USE32, or FLAT.

Conditional Directives

MASM 6.1 provides conditional-assembly directives and conditional-error directives. Conditional-assembly directives let you test for a specified condition and assemble a block of statements if the condition is true. Conditional-error directives allow you to test for a specified condition and generate an assembly error if the condition is true.

Both kinds of conditional directives test assembly-time conditions, not run-time conditions. You can test only expressions that evaluate to constants during assembly. For a list of the predefined symbols often used in conditional assembly, see "Predefined Symbols," earlier in this chapter.

Conditional-Assembly Directives

The IF and ENDIF directives enclose the conditional statements. The optional ELSEIF and ELSE blocks follow the IF directive. There are many forms of the IF and ELSE directives. Help provides a complete list.

The following statements show the syntax for the IF directives. The syntax for other condition-assembly directives follow the same form.

IF expression1
ifstatements
[[ELSEIF expression2
elseifstatements]]
[[ELSE
elsestatements]]
ENDIF

The statements within an IF block can be any valid instructions, including other conditional blocks, which in turn can contain any number of ELSEIF blocks. ENDIF ends the block.

MASM assembles the statements following the IF directive only if the corresponding condition is true. If the condition is not true and the block contains an ELSEIF directive, the assembler checks to see if the corresponding condition is true. If so, it assembles the statements following the ELSEIF directive. If no IF or ELSEIF conditions are satisfied, the assembler processes only the statements following the ELSE directive.

For example, you may want to assemble a line of code only if your program defines a particular variable. In this example,

IFDEF buffer
buff BYTE buffer DUP(?)
ENDIF

the assembler allocates buff only if buffer has been previously defined.

MASM 6.1 provides the directives IF1, IF2, ELSEIF1, and ELSIF2 to grant assembly only on pass one or pass two. To use these directives, you must either enable 5.1 compatibility (with the /Zm command-line switch or OPTION M510) or set OPTION SETIF2:TRUE, as described in the previous section.

The following list summarizes the conditional-assembly directives:

The Directive Grants Assembly If

IF expression expression is true (nonzero)

IFE expressionexpression is false (zero)

IFDEF name name has been previously defined

IFNDEF namename has not been previously defined

IFB argument* argument is blank

IFNB argument*argument is not blank

IFIDN[I] arg1, arg2* arg1 equals arg2

IFDIF[I] arg1, arg2* arg1 does not equal arg2 The optional I suffix (IFIDNI and IFDIFI) makes comparisons insensitive to differences in case.

* Used only in macros.

Conditional-Error Directives

You can use conditional-error directives to debug programs and check for assembly-time errors. By inserting a conditional-error directive at a key point in your code, you can test assembly-time conditions at that point. You can also use conditional-error directives to test for boundary conditions in macros.

Like other severe errors, those generated by conditional-error directives cause the assembler to return a nonzero exit code. If MASM encounters a severe error during assembly, it does not generate the object module.

For example, the .ERRNDEF directive produces an error if the program has not defined a given label. In the following example, .ERRNDEF makes sure a label called publevel actually exists.

.ERRNDEF publevel
IF publevel LE 2
PUBLIC var1, var2
ELSE
PUBLIC var1, var2, var3
ENDIF

The conditional-error directives use the syntax given in the previous section. The following list summarizes the conditional-error directives. Note their close correspondence with the previous list of conditional-assembly directives.

The Directive Generates an Error

.ERR Unconditionally where it occurs in the source file. Usually placed within a conditional-assembly block.

.ERRE expression If expression is false (zero).

.ERRNZ expressionIf expression is true (nonzero).

.ERRDEF name If name has been defined.

.ERRNDEF nameIf name has not been defined.

.ERRB argument* If argument is blank.

.ERRNB argument*If argument is not blank.

.ERRIDN[I] arg1, arg2* If arg1 equals arg2.

.ERRDIF[I] arg1, arg2* If arg1 does not equal arg2. The optional I suffix (.ERRIDNI and .ERRDIFI) makes comparisons insensitive to case.

* Used only in macros

Two special conditional-error directives, .ERR1 and .ERR2, generate an error only on pass one or pass two. To use these directives, you must either enable 5.1 compatibility (with the /Zm command-line switch or OPTION M510) or set OPTION SETIF2:TRUE, as described in the previous section.