Contributor: MICHAEL DALES unit OrdLists; {--------------------------------------------------------------------------} { Abstract Data Type for a key ordered list. } { By Michael Dales 30th May 1996 } { } { A simple ordered list ADT. All you need to use are the decalred } { methods below, you don't even need to know how the type works either. } { To use the list just assign the list variable the type TOrdList, and } { rember to use CreateList before you try and do any operations on it. The } { data in each node is stored as a pointer, and each node has a key by } { which the list is ordered which is a 32 character array, type called } { TKey. The type of each node is called PListNode. } { } { I've designed this as an abstract data type, which means that although } { you can look at the code and see how I've implemented it, you can (and } { should) use just the methods I've declared in the interface of this } { unit. Hence the word abstract in abstract data type. So there. } { } { If you have any comments the email me at: 9402198d@udcf.gla.ac.uk } { URL: http://www.gla.ac.uk/Clubs/WebSoc/~9402198d/index.html } {--------------------------------------------------------------------------} interface uses Strings; const null = nil; {Non specific terminator} type TKey = array[0..32] of char; PListNode = ^TListNode; {Pointer to node} TListNode = record {Node record} Key : TKey; {Key for node} Item : Pointer; {Pointer to node data} Next : PListNode; {Next node} Previous : PListNode; {Previous node} end; TOrdList = record {Holder for list} First : PListNode; {Pointer to start of list} Rear : PListNode; {Pointer to end of list} Size : integer; {Size of list} end; {CreateList - Initiates a new list} procedure CreateList(var L : TOrdList); {DestroyList - Frees up all memory used by list and sets list to nil} procedure DestroyList(var L : TOrdList); {AddNewNode - Adds new node to list L, filling it with the data supplied. Returns true is new node sucessfully added, otherwise returns false.} procedure AddNewNode(var L : TOrdList; AKey : PChar; Data : Pointer); {DeleteNode - Deletes an element passed.} procedure DeleteNode(var L : TOrdList; ANode : PListNode); {GetFirstNode - Returns the first node in a given list} function GetFirstNode(L : TOrdList) : PListNode; {FindFirstNode - Finds the first node with a matching key} function FindFirstNode(L : TOrdList; AKey : TKey) : PListNode; {GetNextNode - Returns the successor of the given node} function GetNextNode(Node : PListNode) : PListNode; {GetNodeData - Returns the data in a specific node} procedure GetNodeData(Node : PListNode; var Data : Pointer); {GetNodeKey - Returns the key for a given node} procedure GetNodeKey(Node : PListNode; var AKey : TKey); {UpdateNode - Replaces a nodes details with new ones} procedure UpdateNode(Node : PListNode; Data : Pointer); {--------------------------------------------------------------------------} implementation {--------------------------------------------------------------------------} {CreateList - Initiates a new list} procedure CreateList(var L : TOrdList); begin L.First := nil; {No list yet} L.Rear := nil; L.Size := 0; {No length yet} end; {RemoveLastNode - Deletes last node on the list} procedure RemoveLastNode(var L : TOrdList); begin with L do {With the list} begin if Size > 0 then {If nodes in list} begin if Size = 1 then {If just one node} begin if First^.Item <> nil then {If data in node then} Dispose(First^.Item); {Dispose of it} Dispose(First); {Dispose of first node} First := nil; Rear := nil; {Set rear to nil} end else begin {If more than one node} if Rear^.Item <> nil then Dispose(Rear^.Item); Rear := Rear^.Previous; {Set rear to second last} Dispose(Rear^.Next); {Remove last node} end; Size := Size-1; {Decrement list size} end; end; end; {DestroyList - Frees up all memory used by list and sets list to nil} procedure DestroyList(var L : TOrdList); begin while L.First <> nil do {While still nodes left} RemoveLastNode(L); {Remove last node} CreateList(L); end; {GetFirstNode - Returns the first node in a given list} function GetFirstNode(L : TOrdList) : PListNode; begin GetFirstNode := L.First; end; {FindFirstNode - Finds the first node with a matching key} function FindFirstNode(L : TOrdList; AKey : TKey) : PListNode; var temp : PListNode; found : boolean; begin found := false; temp := L.First; while (temp <> nil) and not found do begin found := temp^.Key = AKey; if not found then temp := temp^.Next; end; FIndFirstNode := temp; end; {GetNextNode - Returns the successor of the given node} function GetNextNode(Node : PListNode) : PListNode; begin if Node <> nil then GetNextNode := Node^.Next else GetNextNode := nil; end; {GetNodeData - Returns the data in a specific node} procedure GetNodeData(Node : PListNode; var Data : Pointer); begin if Node <> nil then Data := Node^.Item else Data := nil; end; {GetNodeKey - Returns the key for a given node} procedure GetNodeKey(Node : PListNode; var AKey : TKey); begin if node <> nil then AKey := Node^.Key; end; {AddNewNode - Adds new node to list L, filling it with the data supplied. Returns true is new node sucessfully added, otherwise returns false.} procedure AddNewNode(var L : TOrdList; AKey : PChar; Data : Pointer); var temp : PListNode; CurNode : PListNode; Match : boolean; begin new(temp); {Create new node} with temp^ do {Fill node} begin StrCopy(Key, AKey); Item := Data; Next := nil; Previous := nil; end; if L.Size = 0 then begin L.First := temp; L.Rear := temp; end else begin CurNode := L.First; Match := false; while (CurNode <> nil) and not Match do begin if StrComp(CurNode^.Key, AKey) >= 0 then Match := true else CurNode := CurNode^.Next; end; if not Match then begin temp^.Previous := L.Rear; L.Rear^.Next := temp; L.Rear := temp; end else begin temp^.Next := CurNode; temp^.Previous := CurNode^.Previous; if (CurNode^.Previous <> nil) then CurNode^.Previous^.Next := temp else L.First := temp; CurNode^.Previous := temp; end; end; L.Size := L.Size + 1; {Increment list length} end; {UpdateNode - Replaces a nodes details with new ones} procedure UpdateNode(Node : PListNode; Data : Pointer); begin if Node <> nil then begin Node^.Item := Data; end; end; {DeleteNode - Deletes an element passed.} procedure DeleteNode(var L : TOrdList; ANode : PListNode); begin if (L.Size = 1) or (ANode^.Next = nil) then RemoveLastNode(L) else begin if (ANode = L.First) then begin L.First := L.First^.Next; L.First^.Previous := nil; Dispose(ANode); end else begin ANode^.Previous^.Next := ANode^.next; ANode^.Next^.Previous := ANode^.Previous; Dispose(ANode); end; L.Size := L.Size-1; end; end; end.