Function 0Ah	Write Character - display character(s) (use current attribute)

entry AH 0Ah

AL ASCII code of character to display

BH display page - text mode

BL color of character (graphics mode, PCjr only)

CX number of times to write character

return none

note 1) CX should not exceed actual rows availible, or results may be erratic

2) All values of AL result in some sort of display; the various control

characters are not recognized as special and do not change the current

cursor position

3) If used to write characters in graphics mode with bit 7 of AH set to 1

the character will by XORed with the current display contents.

4) In graphics mode the bit patterns for ASCII character codes 80h-0FFh

are obtained from a table. On the standard PC and AT, the location is at

interrupt vector 01Fh (0000:007C). For ASCII characters 00h-07Fh, the

table is at an address in ROM. On the PCjr the table is at interrupt

vector 44h (0000:00110) and is in addressable RAM (may be replaced by

the user)

5) In EGA in graphics modes, replication count in CX works correctly only

if all characters written are contained on the same row

6) All characters are displayed, including CR, LF, and BS