Exit the Game Message
Situation
In the process of exiting the game, a dialog window appears with the following text: "Do you really want to quit?"
Dialog Text
"Do you really want to quit?" (str_Really_exit)
Buttons
For one-player games:
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<Quit> (mbQuit), <Restart> (mbRestart)
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For one-player games, if <Restart> does not make sense:
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<Quit> (mbQuit), <Cancel> (mbCancel)
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For two-player games:
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<Quit> (mbQuit), <Draw> (mbDraw)
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For two-player games, if a draw cannot be suggested:
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<Quit> (mbQuit), <Cancel> (mbCancel)
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Responses to the buttons
For one-player games:
| <Quit>
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| -
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to exit to root.
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| <Restart>
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| -
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new game begins.
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For one-player games, if "Restart" does not make sense:
| <Quit>
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| -
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to exit into root.
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| <Cancel>
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| -
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Returning to the game if it is under way. Returning to root if the dialog appears
before the dialog appears before the beginning of the game.
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For two-player games:
| <Quit>
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| -
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Exit to the Select Partner menu, if the application was started via the Select Partner
menu.
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| -
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Exit to root if the application was started via an invitation of a remote user.
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| <Draw>
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| -
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Suggestion of a draw.
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For two-player games, if a draw cannot be suggested:
| <Quit>
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| -
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The field of the game is displayed if the game began. Then the application is exited via
the standard exit dialog.
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| <Cancel>
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| -
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Duplicates the <Quit> button.
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For the HOT SEAT regime, playing with CYBIKO, or playing with a remote partner:
| <Quit>
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| -
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Exit to the Select Partner menu, if the application was started via the Select Partner menu.
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| -
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Exit to root if the application was started via an invitation of a remote user.
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| <Cancel>
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| -
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The field of the game is displayed if the game began. Then the application is exited via the
standard exit dialog.
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Responses to the cancellation via <Esc>
Returning to the game if it is under way. Returning to root if the dialog appears before the dialog appears before the beginning of the game.