Hello all, Video resolution is like the resolution of sound in many ways. The=20 average human can perceive sound frequencies between about 20Hz and=20 18KHz. There are people that can hear as low as 5 Hz and others that can=20 hear as high as 22KHz. These are usually women. Ever wonder way most=20 horizontal circuits run at 25 KHz. It is because almost no one can hear=20 a frequency that high. The standard frequency 75 years ago used to be=20 only 20 KHz. The designers couldn't hear this noise because they were=20 all men at the time. But they started receiving complaints from=20 customers that their wives were developing headaches when the first TVs=20 were operating. It was traced to the horizontal osc but it took a women=20 to figure it out. There is reason for me going into this amount of detail because it=20 begs the question, if most people can only hear from 20 Hz to 18 KHz why=20 are high end stereos designed to recreate sound from as low as 1 or 2 Hz=20 up to 25 KHz. It is because of perception. If those frequencies are=20 missing the sound just doesn't feel as good. It lacks content. Worst is=20 a system that is able to recreate these frequencies but in the process=20 it distorts the lower and higher frequencies. This will drive even the=20 average listener nuts. Well it is the same with video. The average person can only discern=20 about 200,000 colors and a resolution of about 480x480. Any more than=20 that would seem to be a waste of money. But wait, remember I said video=20 is similar to sound. The extra colors and higher resolution allows the=20 viewer to perceive a fuller and more dynamic picture even though if you=20 ran the proper tests you would find that the viewer can't perceive the=20 extra colors. I am blessed in that I can perceive about 300K colors. It=20 is kind of cool to see hues of colors that others don't see any=20 difference in. So I can understand someone being able to tell the difference=20 between and HD display and a 4096x4096 EHD display. But most people=20 can't but it does look better. This is especially true as the display=20 gets larger and larger. If you double the display size you either have=20 to quadruple the number of pixels or you have to quadruple the size of=20 the pixels which makes the display grainier, especially up close. Thanks, rich! On 5/17/2014 5:52 AM, Nicola Perotto wrote: > On 17/05/2014 05:23, RussellMc wrote: >> Many of the photos that I take with a DSLR are blurred and/or exposed ba= dly >> and/or framed badly and/or ... . > Here some interesting thoughts: > https://nikoneurope-en.custhelp.com/app/answers/detail/a_id/55047/kw/move= ment > > Eg one problem I had: > > As pixel counts have increased, the size of a single pixel has decre= ased. > For example, if two DX-format cameras; the D40 (image size: 3008 x 2= 000) and > the D3200 (image size: 6016 x 4000) are compared, the pixel size of = the > D3200 is approximately a quarter of that of the D40. When images are > displayed on a computer monitor at 100%, D3200 images are actually d= isplayed > approximately 4 times larger than D40 images (area ratio). Even if i= mages > are captured under the same conditions and with the same level of ha= nd or > camera movement, blur in the D3200 images could effectively be quadr= upled > when displayed and become more noticeable. For this reason, it can b= e said > that high pixel count cameras are more susceptible to slight movemen= t. > > --=20 http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist .