On Tue, Apr 22, 2014 at 7:13 PM, David Duffy (AVD) wrote: > Hi Josh, > I was involved with some lighting projects that used an XML file as an > animation data source. There are XML elements that describe what values > to use for each scene and others for optional fade-in, dwell and > fade-out times. > > I didn't write the parser or actual animation engine for the micro, only > the PC software that had the channel/timing grid and did the export to > XML. The micro unit outputs the data as a DMX stream, but the overall > concept would be the same for pixel drive. > > The dimming (over time) commands you talk about are present in the > Christmas lighting controllers made by Light-O-Rama. > > There is also a Raspberry-Pi based playback engine called the Falcon Pi > Player. Not sure on the web site for it but it's mentioned on a few of > the Christmas light forums. I definitely feel like creating a fade engine could possibly be the most flexible in the long run. That said, I might be able to create a small DMX recorder that just listened to the output of a console and saved snapshots. Hmm... Josh --=20 A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools. -Douglas Adams --=20 http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist .