Not if the game engine is supplied in the form of a precompiled library. Em 18/06/2013 17:46, David Robertson escreveu: > Sorry. On a purely technical note, however, it would be trivially easy to > extract the full engine source code from any game that uses it, including > the demos on linked on the site. > > On 18 Jun 2013 20:48, "Bob Blick" wrote: >> This is an admin message. >> >> We do not do this on the Piclist. >> It's not something that's open for discussion. >> Software piracy and/or promoting it is not allowed. >> >> Thanks, >> Bob >> >>> development on the web. It isn't free ... but I might be able to >>> accidentally attach the zip to an email... >> -- >> http://www.fastmail.fm - Choose from over 50 domains or use your own >> >> -- >> http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive >> View/change your membership options at >> http://mailman.mit.edu/mailman/listinfo/piclist --=20 http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist .