I agree 100% Regards, Jim > -------- Original Message -------- > Subject: RE: [OT]: My Son wants to learn how to write games > From: "Allen Mulvey" > Date: Tue, June 18, 2013 8:44 am > To: "'Microcontroller discussion list - Public.'" >=20 >=20 > It is true that we all change direction from time to time, > especially the young. However, programming doesn't require a > large financial investment. I spent more on my daughter's > bike than on my Mikro C compiler. Even if the enterprise is > abandoned in a year or two worthwhile lessons will have been > learned. He'll never find out if he doesn't give it a try. >=20 > Allen >=20 > > -----Original Message----- > > From: piclist-bounces@mit.edu [mailto:piclist- > > bounces@mit.edu] On Behalf Of jim@jpes.com > > Sent: Tuesday, June 18, 2013 9:19 AM > > To: Microcontroller discussion list - Public. > > Subject: RE: [OT]: My Son wants to learn how to write > > games > >=20 > >=20 > > My son too wanted to be a game writer, although he is > > older than 12. > > He enrolled in school in a course of > > study that generalized in computer science, and > specialized > > in game > > writing. > >=20 > > He went for a few months and decided game writing wasn't > > as glamorous > > as he first thought. He is now doing > > something else with computers. Game writing is the > > furthest thing from > > his mind. (His words, not mine). > >=20 > > So, with that said, I wouldn't put too much energy and > > effort into this > > until, (and unless), you see he retains > > interest. > >=20 > > I'm not trying to tell you what to do. After all he is > your son. > > But > > I just wanted to convey my experience to > > you. You can weigh it however you like. > >=20 > >=20 > > Regards, > >=20 > > Jim > >=20 > > > -------- Original Message -------- > > > Subject: [OT]: My Son wants to learn how to write games > > > From: Justin Richards > > > Date: Tue, June 18, 2013 4:29 am > > > To: "Microcontroller discussion list - Public." > > > > > > > > > > > It is a tall order but my son (12) has asked me several > times > > to teach him > > > how to write games. This seems like it would be so much > > easier on a > > > commodore 64 (I enjoyed moving sprites around the > > screen with a joystick) > > > but as that is long gone I thought i would ask the list > what > > would be a > > > good way to start. > > > > > > I am (was) familiar with C, assembler and perl. I enjoy > PIC > > assembly but I > > > dont think that would be appropriate for a intro into > > programming games. > > > > > > Years ago I attempted Windows programming in C and > > assembler was just too > > > much for me. A case of not able to see the tree for the > > forest. > > > > > > Perhaps starting with perl and moving alpha-numerics > > around the screen to > > > start with. > > > > > > Any thoughts. > > > > > > Justin > > > -- > > > http://www.piclist.com/techref/piclist PIC/SX FAQ & list > > archive > > > View/change your membership options at > > > http://mailman.mit.edu/mailman/listinfo/piclist > >=20 > > -- > > http://www.piclist.com/techref/piclist PIC/SX FAQ & list > > archive > > View/change your membership options at > > http://mailman.mit.edu/mailman/listinfo/piclist >=20 >=20 > --=20 > http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive > View/change your membership options at > http://mailman.mit.edu/mailman/listinfo/piclist --=20 http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist .