On Thu, Jun 13, 2013 at 5:05 PM, David wrote: > > I use MuGUI Font & Bitmap generator, from www.mugui.de to produce > these: > https://github.com/edeca/Electronics/blob/master/Include/fonts/font_lucid= aconsole.h > > It is especially nice because it supports custom XSL files[1] which > allow you to generate the output in any way you'd like. There are some > good built-in examples, but if you want to integrate with existing code > you can tweak the output into any format you'd like. > > There are some example photos of a GLCD with my fonts/code halfway down > my ST7565 tutorial: > http://edeca.net/wp/electronics/the-st7565-display-controller/ > > David > > 1 - See > https://github.com/edeca/Electronics/blob/master/Support/GlcdFiles/mugui_= edeca.xsl I downloaded MuGUI yesterday and tried playing with it a bit. The generated font header confuses me a bit: /* Index 3, character 35 "#" (width: 13 pixels) */ 0xD, 0x70,0x0E,0x00,0x70,0x6E,0x00,0x70,0x7F,0x00,0xF8,0x7F,0x00,0xFE,0x1F,= 0x00,0xFE,0x0E,0x00,0x76,0x6E,0x00,0x70,0x7F,0x00,0xF8,0x7F,0x00,0xFE,0x1F,= 0x00,0xFE,0x0E,0x00,0x76,0x0E,0x00,0x70,0x0E,0x00, What the relevance of 0xD ? Is it because it is using variable width fonts = ? I liked the MuGUI interface a bit, but the results got me confused quite a = bit and made me look at other alternatives. I think, fixed width fonts are better suited in my case. (I am not really s= ure about that, but being simpler to handle and hence that comment. Have started to play with it since a few days alone.) Maybe some pointers/help could be really helpful to get me started. Regards, Manu --=20 http://www.piclist.com/techref/piclist PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist .