I think that Isaac's suggestion is a good one, but note that it does not address the issue of octal or other bases besides hex. On Mon, Feb 4, 2013 at 12:52 PM, Tamas Rudnai wrot= e: > On 4 February 2013 04:48, Isaac Marino Bavaresco < > isaacbavaresco@yahoo.com.br> wrote: > >> > Possibly a little confusing, because of the variable length binary >> result. Maybe you could have a BCD mode where digits 0 to F always ente= r 4 >> binary digits? >> > >> > Mike >> >> I think the solution is simple, make the hex keys enter always four >> binary digits and automatically suppress zeros to the left. >> > > Thanks guys for the feedback and the ideas. Yes, this latter one is super > simple - maybe I can also play with the color of buttons or the title on > them to make it visually more obvious. > > Tamas > > > >> >> Isaac >> >> -- >> http://www.piclist.com PIC/SX FAQ & list archive >> View/change your membership options at >> http://mailman.mit.edu/mailman/listinfo/piclist >> > > > > -- > int main() { char *a,*s,*q; printf(s=3D"int main() { char *a,*s,*q; > printf(s=3D%s%s%s, q=3D%s%s%s%s,s,q,q,a=3D%s%s%s%s,q,q,q,a,a,q); }", > q=3D"\"",s,q,q,a=3D"\\",q,q,q,a,a,q); } > -- > http://www.piclist.com PIC/SX FAQ & list archive > View/change your membership options at > http://mailman.mit.edu/mailman/listinfo/piclist --=20 http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist .