In SX Microcontrollers, SX/B Compiler and SX-Key Tool, kgracey wrote: T&E, We're all ears on the requests. About a PBASIC compiler for Spin. If it were designed for PBASIC users to go to the Propeller then it could be quite limiting. It wouldn't take many single-threaded examples in PBASIC before the programmer was limited by the BASIC language and didn't get access to the Propeller's real features. All of the objects are written in Spin or ASM, too, complicating matters. Such a compiler could be an introduction to the Prop, though. As a BASIC Stamp programmer we think about one thing at a time, living in a single file. In the Propeller you've got handfuls of BASIC Stamps with shared memory, sharing pins and all running concurrently! By the time you code this in PBASIC you should have used the language that was designed for the Prop (Spin). I'm a BASIC Stamp programmer and I learned enough of the Propeller in a few days to exceed what could be done in a BASIC Stamp. I haven't picked up a BASIC Stamp since then. Andy's tutorials are a great start yet there's more on the way. We're working on a "show me" guide that compares PBASIC examples to a Spin equivalent, for example. Spin is like BASIC, or maybe even C. It's not difficult to learn if I was able to do it. I get to program our products less than 4-5x a year and I'm not half as bright as most of our forum members. I've seen you learn SX/B from a distance and enough of the SX architecture to know that you'd be fine with the Prop. If you need encouragement, you got it. Come check it out. The forum is really active and people are friendly. Sincerely, Ken Gracey ---------- End of Message ---------- You can view the post on-line at: http://forums.parallax.com/forums/default.aspx?f=7&p=1&m=373927#m374018 Need assistance? Send an email to the Forum Administrator at forumadmin@parallax.com The Parallax Forums are powered by dotNetBB Forums, copyright 2002-2009 (http://www.dotNetBB.com)