> Hi, > = > What happened with good old analog debouncer? (You just need a simple > RC low-pass there for each switch) > = > My idea comes from "lets save every possible bit of memory" kind of > ... Meaning, why wasting memory on debouncer code if you can just > debounce it with 2-3 extra components/switch? > = > Sincerely, > Alex. > = Why waste components if you can do it with zero parts (besides the processo= r, = which is already there anyway)? /Ruben =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D Ruben J=F6nsson AB Liros Electronic Box 9124, 200 39 Malm=F6, Sweden TEL INT +46 40142078 FAX INT +46 40947388 ruben@pp.sbbs.se =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D -- = http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist