Jinx wrote: > It's always been my way to write code > and get just a .hex file out of it. No .obj no .lkr. > no libraries no anything else but a .hex. As someone else said, you do not need to "see" the obj file and the other temorary files during the build process. At least not as long as you're building using MPLAB. > I'm game for seeing an absolute project reproduced > as relocatable though, to be a little more educated > if nothing else For a quick port from abs to reloc, there isn't realy that much to see, realy. This is a simple showcase of a single file code example with the minumum changes: http://www.jescab.se/abs_reloc.html Yes, the page is in swedish, but the actual changes in the code are marked in red and should be clear enough. Generaly speaking, I think that many are making this abs-to-reloc "thing" a much larger issue then it is. Jan-Erik. -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist