Olin Lathrop wrote: > Since you don't know how > bright you need, you don't know whether 50mcd is enough or not. > I was hoping somebody with experience could tell me. If someone hadn't got a clue about guitar strings and asked me what ones to get for a beginner, I'd be able to tell them to get 8's or 9's. In similar vein, I was hoping someone could cut it with a simple "You'd want about half a candela at least". > Second, two-lead bicolor LEDs being so hard to find should tell you it's > probably a bad idea to rely on them in your design. There are lots of > alternatives, like using separate LEDs, common anode or common cathode, or > even RGB LEDs. Separate LED's wouldn't really do the trick for the game I have in mind. I don't have enough pins on the 887 to work with 3-pin LED's. > Some of these solutions simplify the drive requirements and > even get around the problem of using color to convey information, which is > not a good idea as has already been discussed. The Connect4 game is well established as using colour to indicate the players' chips. Of course a pattern could work instead of colour, but I haven't seen any pattern LED's. -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist