On Jun 18, 2008, at 9:59 AM, Rolf wrote: > The point is, that with UDP there is no ACK process, and thus latency > does not play a part in the bandwidth calculation. Wrong, usually. Without some sort of ACK process, you tend to lose reliability. With TFTP (which someone mentioned, and which runs over UDP) there is an ACK for every packet, and NO WINDOWING, so TFTP is usually MUCH slower than (tcp based) FTP, which only needs an ACK per window. I'm not too familiar with other UDP based file transfer protocols (NFS, ?), but common sense says they all have some sort of ACK strategy, or a fast transmitter would never be able to send to a slow receiver. You're correct that TCP transfers are frequently limited by latency to a bandwidth of (windowsize-in-bits / latency), although some of your details were misleading. (for instance, it's relatively uncommon for a TCP to ACK *every* packet.) The biggest thing you can do to improve speed may be to figure out how to tune your window size. TCP supports window sizes up to 64k based on the original protocol, and extensions for "window scaling" support much larger window sizes via "window scaling." I'm pretty sure that there is a windows tool that allows you to increase the default window size... For multiple small file transfers, there are some algorithms in TCP that are supposed to ensure fair use of shared bandwidth ("slow start") that will slow down transfers a bit. BillW -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist