I'm now involved in a project that is going to use a 64x128 graphics module. So I was looking thru my old emails on this, trying to understand a few things. First, unlike character modules, you really are bit mapping the display. Granted you only write to portions so its not like you have to store off the entire screen, but essentially you have to build the graphic elements pixel by pixel, including letters and such. Correct? So I was looking for some sort of emulation program that would let you take a letter...say 'A' and vary the size and show what it would look like on the graphics module, given the resolution. Is there anything like this out there? -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist