In SX Microcontrollers, SX/B Compiler and SX-Key Tool, prozach wrote: I am working on a game that has a count down timer that counts down from 30 seconds. I have done this through simply adding a pause of 1000 to the program. It works fine....but while the program is paused, I can not have any inputs be detected. My question is there a way to have the counter work seperately from the main program so it does not interfere with the I/Os or do I need to add an external clock? Thanks in advance for your help. Zach ---------- End of Message ---------- You can view the post on-line at: http://forums.parallax.com/forums/default.aspx?f=7&p=1&m=251837 Need assistance? Send an email to the Forum Administrator at forumadmin@parallax.com The Parallax Forums are powered by dotNetBB Forums, copyright 2002-2008 (http://www.dotNetBB.com)