M. Adam Davis wrote: > I'm just curious: > > 1. How long (months) is a typical development cycle for your > successful projects? (from define requirements through project > delivery) Forever. Constantly tinkering, since I'm a hobbyist. :-) > 2. What percentage of projects are canceled or put on the back burner > indefinitely? Any of them that don't work right. :-) > 3. How long (months) is a typical development cycle for your cancelled projects? Hard to say. > 4. In very general terms, give your top reason for project > cancellation/failure/infinite delay. The damn thing doesn't work. > Assume these are paid-for design projects (either for work, > consulting, etc). We'll discount personal free-time projects, as well > as maintenance and upgrade projects. Also note that these won't > amount to a hill of beans since you'd have to take into account > project size, scope, team, experience, tools, resources, etc. Ahh, you wanted paid-for projects. Disregard all after "Forever" above. :-) Nate -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist