In SX Microcontrollers, SX/B Compiler and SX-Key Tool, tdg8934 wrote: James, This should help. I even saw an interesting link about the creation of the Alphabet which was neat to watch. Thanks! On another note...I am thinking more about the limited memory in the SX-28 having only 1K left for games. If one wanted to choose (like in a game selection switch or something) which game they wanted to play, which method (if doable) would make more sense: 1. Program all the games into 1 SX-28 or SX-48(?). How about using an external larger EEPROM to store and call each game as needed? I'm not sure if this would work as the EEPROM can only store data not program information that needs to be compiled first to the SX-28. 2. Simply allow the user to reprogram the chip as needed (simplest approach - but the user would have to wait for the download and have an SX-Key). 3. Have many SX-28's linked together (with individual games loaded in each) and switched on as needed though a menu calling master SX-28 (or some variation). Thanks. ---------- End of Message ---------- You can view the post on-line at: http://forums.parallax.com/forums/default.aspx?f=7&p=1&m=137918#m139414 Need assistance? Send an email to the Forum Administrator at forumadmin@parallax.com The Parallax Forums are powered by dotNetBB Forums, copyright 2002-2006 (http://www.dotNetBB.com)