Working video link: http://media.engadget.com/videos/pong.mov Where's the schematic? :) Maarten Hofman wrote: >> Someone pointed me at this neat clock. It looks like a couple >> of people playing pong, but the 'score' is actually the current time. >> Rather cute. Probably an extensible idea, and one of the few things >> I've seen to do with a display that is much larger than your chip's >> memory... > > It is indeed quite a neat idea. However, I'm not certain whether the > size of the display versus the PICmicro memory would limit your > possibilities. Most displays I used allow you to read the content of > their memory as well, which means that basically your PICmicro's > memory increases by the same amount. But even if you can't read the > display there are clever ways to compress a representation of the > screen in the PICmicro (in my TV-"pacman" I keep the maze in two (one > for the walls and one for the dots) 14-byte arrays inside the 16F628). > Currently the walls look rather boring, but you could make them look > very nice despite them being represented by only one bit. And if you > use the device to output fancy characters it is even easier: you only > need to know which character and where, and the rest can be derived. > But maybe this is not what you meant: let me know if it isn't. > > Greetings, > Maarten Hofman. > -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist