In SX Microcontrollers, SX/B Compiler and SX-Key Tool, Jon Williams wrote: Here's a program I developed for my January Nuts & Volts column that uses the SX to act as an interface between a BASIC Stamp and a PlayStation game controller. Since there are extra pins on the SX28 I use them as a spare I/O port for the BASIC Stamp. If anyone actually has a PlayStation (I don't) and can connect connect a logic analyzer to the Attention (for triggering), Clock, Command, and Data lines I would love to know the exchange that sets up and activates the controller motors (in the Dual Shock controllers). There's a lot of incomplete information floating around the 'net and none of it lead me to a version of my program that would me activate the motors. ---------- End of Message ---------- You can view the post on-line at: http://forums.parallax.com/forums/default.aspx?f=7&p=1&m=97951 Need assistance? Send an email to the Forum Administrator at forumadmin@parallax.com The Parallax Forums are powered by dotNetBB Forums, copyright 2002-2005 (http://www.dotNetBB.com)