>Second off, rules: NASCAR rules are one of the most insane >in my mind. Basically (and I don't know all the details >perfectly) the rules consider it "bad" if a car starts >winning to much, and does things to the car to disable it >to an extent. This is just insane in my mind. If a car is >"the best", let it be the best, let it kick the crap out >of the others, since that will propel the others to figure >out why that car is "the best", and to make their cars better. >As it is the engineering of a NASCAR vehicle basically stalls >in my mind, since if you make your car TOO good, you'll >get penalized. The British Touring Cars series has this down to a fairly fine art, and it works really well. For a win you get to carry an extra 40 kg in the car in the next race, reducing for the lower places. The "success ballast" is added to every car in the top five, and IIRC those who are 7th and below get to remove some ballast. Each race meet has three races, and in the third race, the top ten places from the second race are reversed on the start grid. produces some real exciting racing, and for 2005 a private team won the series. -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist