In SX Microcontrollers, SX/B Compiler and SX-Key Tool, Tracy Allen wrote: I agree with others that a psuedo random generator seeded from RTCC would be adequate for your game application. I was pursuing the comparator idea as a curiousity. Pursuing it a little further, I don't understand the need for the transistor. I was trying to minimize the amount of external parts required down to basically two resistors. Why not just turn the comparator on and off via the comparator mode bits, CMP_B? You could even use it then for other i/o. ---------- End of Message ---------- You can view the post on-line at: http://forums.parallax.com/forums/default.aspx?f=7&p=2&m=90112#m91255 Need assistance? Send an email to the Forum Administrator at forumadmin@parallax.com The Parallax Forums are powered by dotNetBB Forums, copyright 2002-2005 (http://www.dotNetBB.com)