On Tue, 17 May 2005, William Chops Westfield wrote: > On May 17, 2005, at 6:29 AM, Peter wrote: > >> Next year's games consoles will feature 2x3.2GHz cpus (Xbox 360) > > ouch. I have a dual 3.2GHz motherboard in my office right now. I guess > with a game console the sounds of gunshots will overwhelm noise of the fans? huh ;-) There are some nice new fanless coolers out there. At least one uses heatpipes and a huge case-radiator (a whole side of the case is the radiator - no need for fins at that size). Conduction cooling is pretty much standard in more serious equipment (even in camcorders and dvd players!). It is not cheap. It can easily add $100 to a machine's cost (pc level hardware). >> If that is true than the consoles will outperform most desktop systems sold >> in 2006 > Game consoles have exceeded desktop performance for a long time, if > you benchmark things like end graphics performance. For things OTHER > than graphics and similar, most desktop systems aren't CPU-limited > anyway. I am not so sure. The PS2 had a relatively low power cpu one year after it was released. Sometimes playing the same game on a PS2 and on a PC was better on the PC (with accelerated AGP graphics) (saw it myself, the game was Rayman afaik, the PC was a 1.something GHz all-in-one with a nvidia agp video card). >> (few of which will feature dual CPUs). > I think you underestimate the number of dual-cpu desktops being deployed, > too. Maybe I do but most desktop users will not buy a dual anything. You are probably not the average desktop user (and very few people on this list would be). Most low cost systems sold today are the all-in-one variety, with single CPU and huge penalty on concurrent access by cpu and video to RAM via PCI bus. Peter -- http://www.piclist.com PIC/SX FAQ & list archive View/change your membership options at http://mailman.mit.edu/mailman/listinfo/piclist