Anthony Toft wrote: > A ways back there was some discussion on the use of finite state > machines (FSM) in designing software for the PIC. > I have been thinking about writing a compiler for the PIC basically > since I started messing with them, but there are several out there or in > the works... > So I have decided to make an FSM compiler, you define the FSM in a > structured language, and the resulting ASM makes the pic behave as > described. > Is there any need for this? If there is and you'd use it, what would you > like to see in it? What language would you like to see it modeled on (C, > Pascal)? How would you like it to look (file structure)? What features > would you like to see? I've also toyed with this idea, but never had the time to carry it out. Some time ago, I used a VHDL-generating tool that had FSM description as one of its input schemas. (can't recall the product name at the moment, but it's not that important). It provided a simple graphic capability for drawing "bubbles" and "arcs", attaching labels to them, etc. You'd click the "OK" button, and voila--- instant VHDL module. Personally, I think this is the way to do state-machine design: you *need* the graphic representation so you can visually relate to the functionality you are trying to define. If you try to describe FSMs in some form of procedural "code" (C, Pascal, asm, etc), your brain has to perform the "mapping" (from bubbles & arcs) to code. It's error prone and tedious coding, no matter what the language. If you're not in a super big hurry to get this done, I might be willing to collaborate on such a project. Contact me offline if you want to brainstorm a bit! Jim jimtellier@cox.net > -- > http://www.piclist.com hint: The list server can filter out subtopics > (like ads or off topics) for you. See http://www.piclist.com/#topics -- http://www.piclist.com hint: The list server can filter out subtopics (like ads or off topics) for you. See http://www.piclist.com/#topics