So how would you handle the confusion of capturing apiece. For example you move a white bishop across the board to capture a black rook. You remove the black rook and set the white bishop in its place. Being a chess players and computer nut for years an engineering friend and I thought this out back in the days of the Commodore PET. For it to go beyond having entering the data manually. you would have to as a minimum have 12 unique peices identified. for the white side: pawn, rook, knight, bishop, queen & king. and the same for black side. We did some experiments with the resister idea but had some problems with the resistance of the conection. What about these micro ID chips they inject into dogs and other pets to ID them? Bob Jonathan Johnson wrote: >tag fix > >-----Original Message----- >From: pic microcontroller discussion list >[mailto:PICLIST@MITVMA.MIT.EDU]On Behalf Of Jonathan Johnson >Sent: Tuesday, 9 March 2004 11:55 AM >To: PICLIST@MITVMA.MIT.EDU >Subject: Re: ] Chessboard (sensor) > > >can you make each square IR transparent? then include an ir port under each >one with an ir transceiver in each piece, add a 1wire address part and away >you go. you can then identify each part and where it is on the board. you >will need to connect your board side ir transceivers in a matrix fashion to >getyour location reference, other than this method rfid would work very well >too provided you could contain your read field. > >Cheers > >JJ > >-----Original Message----- >From: pic microcontroller discussion list >[mailto:PICLIST@MITVMA.MIT.EDU]On Behalf Of Diego Sierra >Sent: Tuesday, 9 March 2004 10:49 AM >To: PICLIST@MITVMA.MIT.EDU >Subject: [OT:] Chessboard (sensor) > > >Hi! > >I am looking for a (wireless) sensor to be located on each of the chess >pieces in order for a program to know which piece is on any square of a >chessboard. > >I do not want a mechanical sensor. I thought on a sort of radio emitter >but it has the problem of the small surface of the squares on a >chessboard. Also there should be a lot of different signals, at least >one for each type of piece of each color. > >The chessboards that do know about the pieces on top of them need a >starting position to be typed in some manner, then the program just >remember the movements and knows any time where the pieces are. I would >like not to type that starting position and also the program to be able >to detects if the player is cheating. > >Any better idea?, any already made chessboard with this features? > >Thanks, >Diego. > >-- >http://www.piclist.com hint: The list server can filter out subtopics >(like ads or off topics) for you. See http://www.piclist.com/#topics > >-- >http://www.piclist.com hint: The list server can filter out subtopics >(like ads or off topics) for you. See http://www.piclist.com/#topics > >-- >http://www.piclist.com hint: The list server can filter out subtopics >(like ads or off topics) for you. See http://www.piclist.com/#topics > > > -- http://www.piclist.com hint: The list server can filter out subtopics (like ads or off topics) for you. See http://www.piclist.com/#topics