At 09:15 AM 2/24/2004 -0600, you wrote: >The user interface IS the project, in the user's world at least. No >matter what tricky code you used to do a software 16X16 multiply in 9 >machine cycles, the user does not care about it. They care about how the >buttons feel, whether it lasts, how easy it is to set. This is the "Art" >part of electronics that keeps this business interesting. > >Now how come I can't get the Marketing department to believe this when I >tell them. I always assumed it was engineers pushing the 150-button interface idea.. Easy to use is always a good selling feature. Even us geeks don't want to have to spend 2 hours reading the manual to figure out how to set a simple function. But now I figure that if I can't come up with something really cool, it's best to mimic a well-known consumer product that most potential users are familiar with (a car radio, a cell phone, a TV, a microwave oven)............ Best regards, Spehro Pefhany --"it's the network..." "The Journey is the reward" speff@interlog.com Info for manufacturers: http://www.trexon.com Embedded software/hardware/analog Info for designers: http://www.speff.com -- http://www.piclist.com#nomail Going offline? Don't AutoReply us! email listserv@mitvma.mit.edu with SET PICList DIGEST in the body