At 01:18 PM 1/16/2004 +1300, you wrote: >When random noise is added the "true" signal is displaced to various >locations randomly with a mean position of its true value. On some >excursions it changes the value the converter will see it as. The degree to >which this happens relates to its closeness to a conversion boundary. You >can add other amounts of noise (multiple bits, non integer amounts of >noise). Simulation or derivation from 1st principles will explain this. I >imagine that Google will provide material on this. You need to average 4^n samples to increase the *resolution* by n bits. This only improves quantization error, not nonlinearity or span/zero errors. Best regards, Spehro Pefhany --"it's the network..." "The Journey is the reward" speff@interlog.com Info for manufacturers: http://www.trexon.com Embedded software/hardware/analog Info for designers: http://www.speff.com -- http://www.piclist.com#nomail Going offline? Don't AutoReply us! email listserv@mitvma.mit.edu with SET PICList DIGEST in the body