If you believe the hype (and after my wife explained that I was going to be the Easter bunny and Santa soon what else have I got to believe in) then this would be a good application for Zigbee. Looks like Chipcon has the physical level covered now: http://www.chipcon.com/index.cfm?kat_id=6&dok_id=104 -----Original Message----- From: "M. Adam Davis" Sent: Nov 14, 2003 10:56 AM To: PICLIST@MITVMA.MIT.EDU Subject: Re: [EE:] Remote Quiz Buzzers Well, the cost of a receiver in each box is about $8, but then you have to add additional code, etc. Digikey apparently carries some citizen oscillators, CSX-532T SMT TXCO which have +/-1.5ppm at 25+/-2C and 2.5ppm over the entire temp range (-30c to +75C). 2.5ppm means they could be off by +-9mS after one hour. They cost $9 each, though. But for small teams (10 on each team) and relatively fast transmitters with small data packets you could easily get an update from each transmitter more than once a second. However, I figure that a two-way system is probably better overall anyway. It does make the code a bit harder (synchronizing slaves to the master is non-trivial - doing so over radio is harder), but the benefits can outweigh the cost * Have a light on the player's control telling them who has control. * No need to hand synchronize them. * Overcome issues such as spurious reset of the control without retrieving the box. * Put flash in them, and remotely update for a new game type * They can contact each other (interesting uses) * for simple games, no master needed - one 'slave' can assume mastership, and the lights can tell who pressed first. * Add an LCD so players can see 'secret' information For one off cost would be: Radio (RX and TX) $10 (cheap laipac modules) Flash PIC, crystal, LED, PCB $10 Project box with membrane keypad $8 So for under $30 per box you can build a full system with all the flexibility one could want. Add some simple encryption routines so it's not trivial to fake a fastest press... If I only had the time. Wired quiz show boxes are sold for over $300 for 8 players in two teams. Just have to make them really durable... -Adam -- http://www.piclist.com hint: The list server can filter out subtopics (like ads or off topics) for you. See http://www.piclist.com/#topics