> I don't know if anyone else here is in a similar role, but it doesn't > sound like there are a whole lot. I think that my priorities are often > different from what someone who is designing a commercial project I routinely make one-offs as either finished articles or production prototypes. Trust me, getting held up by avoidable faults caused by missing caps, floating inputs, dodgy soldering, out-of-spec or stressed components is a tragic waste of time (especially mine) for everyone involved People understand that prototypes have (or may have) a degree of over-engineering and may cost a little more. I would rather cover all the bases and have it work first time (which I'm pleased to say they usually do) and then work backwards to see what can be removed before failure than stuff about for hours or days adding components to a penny-pinched board until some mysterious fault with an unknown cause goes away. It's just false economy to be initially stingey -- http://www.piclist.com hint: PICList Posts must start with ONE topic: [PIC]:,[SX]:,[AVR]: ->uP ONLY! [EE]:,[OT]: ->Other [BUY]:,[AD]: ->Ads