> I've been thinking about this some more, and it got me wondering as to > whether anybody has played around with genetic algorithms for the > automated generation of PIC code to solve some simple task (say maze > solving or pattern recognition)? > > Evolving an insect-level robot control program (I hesitate to say > "brain") over millions of generations using a distributed network of > faster than real time simulators, and then downloading the resulting > program to a real robot strikes me as a very interesting project. I'm afraid I can't find the website now (maybe someone else can point you towards it), but I seem to remember seeing a description of a population of insect-like robots powered by PICs that someone had built. Their programs were the result of some sort of genetic algorithm, but I have a feeling it operated at a higher level - more function-level evolution rather than instruction-level. Jonny -- http://www.piclist.com#nomail Going offline? Don't AutoReply us! email listserv@mitvma.mit.edu with SET PICList DIGEST in the body