On Sun, 19 Jan 2003, Kyrre Aalerud wrote: *>Only practical table would be 8x8 bits. *>But a 8x8 I can do in very short time... *>Problem is a 64x64 byte (512 bit) calculation... Even with a mul command *>I'd need 64*64 multiplications! (Worst case...) With 4x4 bits you need 128*128 m. worst case but each m. is a vector mapping (lookup) operation that takes about 6 T cycles. Ripple adding 64 8-bit numbers aligned to byte and nybble boundaries should cost less than 132T cycles (each) on the average. A PIC with T=1usec should do this operation in under 13 seconds. These calculations are probably wrong and unchecked, it is 3AM here. Peter -- http://www.piclist.com hint: The list server can filter out subtopics (like ads or off topics) for you. See http://www.piclist.com/#topics