Kyrre Aalerud wrote: > > What kind of calculation is that ??? > > 2 64 byte numbers is 128 byte. U need another 65 bytes for the result. > If you write the code linear it would need to temp regs (I think...) I expanded a 16 X 16 multiply rotuine I have. 2 byts NumA + 2 bytes NumB Result in NumB 2 bytes for calculating As a guess I just expanded it to 64 bytes per number -- Best regards Tony mICros http://www.bubblesoftonline.com mailto:sales@bubblesoftonline.com -- http://www.piclist.com#nomail Going offline? Don't AutoReply us! email listserv@mitvma.mit.edu with SET PICList DIGEST in the body