It uses to move forward the queen from the beginning. One can just chase the queen developing out his position. Nobody, I think, has chance to be beaten by the program. Olin, I've noticed from your postings that your comments about how to learn something are rather advanced. Could you or anybody on the List, please, give out any ideas about the program, I could develop, to help my 8 y.o. daughter and others learn all this school stuff: Math, English etc. Nothing special, just general thoughts how it should looks like. The main problem is motivation: can't figure out how could I make her sit and learn all the school stuff in an ordinary way with all this books, notebooks etc. Maybe computer-game stile will work? Mike. Olin Lathrop wrote: . > This is not related to PICs, but just for fun I also added a chess program > to the downloads available at http://www.embedinc.com/pic/dload.htm. I > wrote this program a few years ago to investigate computer chess > algorithms. The position evaluator is deliberately seperable from the GUI > and all the basic mandatory things like the legal move generator. > Eventually I plan on releasing a software development kit so anyone can > create their own position evaluator and just plug it in without having to > deal with the remaining rote mechanics of a chess program. It's harder to > beat on the default 2 moves lookahead than you might imagine. I think > that's because it responds fairly quickly, causing you to get sloppy, at > least that's my excuse. It's no challange for serious chess players, but > others might have some fun with it. -- http://www.piclist.com hint: To leave the PICList mailto:piclist-unsubscribe-request@mitvma.mit.edu