I haven't followed the last part of this thread. Just a few quick thoughts on a charge based orbital sweeper. I find it very hard to imagine that the average IMPACT velocity as high as 10 km/s (but NASA SHOULD know what they are saying). Objects in similar orbits have similar velocities. Two highly elliptical orbits that cross may have objects going "up" and "down" with a largish delta V. Low earth orbit (LEO) velocity for a circular orbit is about 5 miles per second ~= 10 km/sec. Two objects in similar orbits will generally have much lower relative velocities although as noted worst case ones will be as high as NASA says. If you can charge objects and keep them charged then you would be able to perturb their orbits albeit ever so slowly over time using an oppositely charged object. Results diminish with distance. It may well be possible to make a diaphonous but physically large "net" many km on a side that attracts rather small particles that have been charged by whatever other means best suggests itself. I don't know whether an "ion sprayer" can be made to charge up incoming taregets. If they are slowed as they pass through the nets mesh on successive passes, in time the energy difference would allow capture. While they are too fast to "stick" some of the differential velocity will be scrubbed off on each pass. Like Arnold "they'll be back" if nothing else perturbs their orbit. As particles in elliptical orbits assumedly intersect the sweeper's at random angle they will impart a random velocity vector as they pass through its field. On average these will tend to cancel in the up and down direction - as particles "tug" the mesh up and down they effectively interact with each other with a time delay. This has the effect of circularising their orbits into that of the mesh. [Note that up and won components do not necessarily result in the mesch effectively rising and falling slightly in orbit in a simple manner. Orbital mechanics can have some very unintuitive outcomes. (eg To go around the planet more quickly you must accelerate "backwards". Accelerating "forwards" along the orbit will make your orbit rise and your orbital period increase ! :-) ) ][Be careful of the terminology - there's a trap in there]. A major problem would be in maintaining the mesh in orbit in LEO as it's "ballistic coeffciient" (energy per drag) would be poor. Sweeping up smallish particles in the sub gram range would be valuable if you could get enough of them as the larger a praticle is the more easily it can be detected but, as noted previously, a chip of paint in the wrong place in its orbit relative to yours can chip windows. Small "non dsitributed" tethers have a life time measured in days to weeks in LEO due to being cut by particles or micrometeorites! Giving an object in LEO large area per mass ensures its early re-entry due to drag. If your sweeper automatically deorbited itself and its catch in due course that would be an admirable achievement :-). Alternatively, a large enough amount of "free" mass of almost any sort in one place in LEO would be a potentially significant resource. RM -- http://www.piclist.com hint: The list server can filter out subtopics (like ads or off topics) for you. See http://www.piclist.com/#topics