PC for $199.99 who wants to buy?! P3, 3D video, DVD capable.... I wonder how else are these console makers making money? loyalties alone doesn't add up, there's no money it in! James - Not Making Consoles Anytime Soon ----- Original Message ----- From: "M. Adam Davis" To: Sent: Tuesday, June 04, 2002 8:11 PM Subject: Re: [OT]: Xbox security has been broken? > Well, a company who has investors is generally expected to make money. > They make money by developing IP and then using methods to profit off > the IP. So, strictly speaking, I was correct about the lining their > pocket thing. I suppose there are people who believe these copy > protection methods are not meant to protect their profitability, but I > like to ignore the masses when it's convenient for my own nefarious > purposes. :-) > > I made two mistakes - I said "Everyone agrees..." which is just > propaganda, and "line their pockets" which can be interpretted as > ill-gotten gains. They are not doing anything (or much) illegal, so I > probably should have been nicer. > > "If you can't say something nice, mumble it under your breath..." > > ;-) > > -Adam > > Jim wrote: > > > "but everyone agrees it's to line their pockets." > > > >I feel the pressure of the barrel against my temples > >even now ... > > > >(Meaning I can feel their 'gun to my head' forcing me to buy > > their box and cartridges.) > > > >Not! > > > >What ever happened to protecting intellectual property? > > > >Jim > > > >(PS. Please note that I changed the topic tag to 'OT'.) > > > > > >----- Original Message ----- > >From: "M. Adam Davis" > >To: > >Sent: Tuesday, June 04, 2002 7:26 PM > >Subject: Re: [PIC]: Xbox security has been broken? > > > > > > > > > >>Makers of the game boxes (Sony for the PS2, Nintendo for the GameCube, > >>Microsoft for the XBOX) all charge developers to sell games for their > >>platform. This can range from $1 to $20 per cartridge/dvd/cd. They go > >>to some pretty interesting extremes to make sure that people don't > >>develop games that run on their boxes without paying. One of them runs > >>the game DVDs backwards, so the DVDs have to be specially pressed, one > >>changed/extended the DVD such that a regular pressed DVD couldn't be > >>used to play a game. They also use methods to prevent japanese games > >>from playing on american sold boxes and vice versa. They claim copy > >>protection, but everyone agrees it's to line their pockets. > >> > >>These 'mods' allow the ambitious to play out of region games, games > >>encoded on regular DVD, DVD-R, DVD-RW, CD, etc. They can also allow > >>custom code development without paying through the nose for the official > >>development kit. > >> > >>-Adam > >> > >>rad0 wrote: > >> > >> > >> > >>>what does this mean really? Are people trying to steal the games > >>>or are they trying to use the box for other than game purposes?? > >>> > >>> > >>>I don't have a game box, just wondered what this is about. > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > > > >-- > >http://www.piclist.com#nomail Going offline? Don't AutoReply us! > >email listserv@mitvma.mit.edu with SET PICList DIGEST in the body > > > > > > > > > > > > > > > > -- > http://www.piclist.com#nomail Going offline? Don't AutoReply us! > email listserv@mitvma.mit.edu with SET PICList DIGEST in the body > -- http://www.piclist.com hint: To leave the PICList mailto:piclist-unsubscribe-request@mitvma.mit.edu