Instead of using a A/D, you could always use a comparator to an input on one of the port pins. You could have a routine that loops and stores the state of the pin into a bit in memory. Once you have eight of these you have a byte from 0 to 255. I imagine the actual value would linger somewhere in the middle, but thats expected for guassian type noise. I guess you could use, if applicable, a built in comparator, but you should turn Interrupts for it off. -----Original Message----- From: Scott Newell Date: Mon, 22 Oct 2001 12:18:21 -0500 To: PICLIST@MITVMA.MIT.EDU Subject: Re: [PIC]: Analogue random noise > Broadband random noise generation: > > http://www.linear-tech.com/pub/document.html?pub_type=desn&document=90 > > > With a digital output, see figure 199 of: > > http://www.linear-tech.com/pub/document.html?pub_type=app&document=89 > > > newell > > -- > http://www.piclist.com#nomail Going offline? Don't AutoReply us! > email listserv@mitvma.mit.edu with SET PICList DIGEST in the body > > > -- "If you wish to make an apple pie truly from scratch, you must first invent the universe." Carl Sagan _______________________________________________ Sign-up for your own FREE Personalized E-mail at Mail.com http://www.mail.com/?sr=signup Have you downloaded the latest calling software from Net2Phone? Click here to get it now! http://www.net2phone.com/cgi-bin/link.cgi?157 -- http://www.piclist.com#nomail Going offline? Don't AutoReply us! email listserv@mitvma.mit.edu with SET PICList DIGEST in the body