Vasile, I almost understood your method, but where does the Prescaler value go? You did'nt write anything about that. Could you please tell me a more refined version of your algorithm to find out the TMR0 period ? Thanking you, Jeethu Rao www.jeethurao -----Original Message----- From: Vasile Surducan [mailto:vasile@L30.itim-cj.ro] Sent: Friday, June 22, 2001 10:09 AM To: jeethu@jeethurao.com Cc: PICLIST@MITVMA.MIT.EDU Subject: Re: [PIC]: Timer0 Interrupt Timing Jeethu, there is a method ( Steinhart ? method ) for no errors timing generation. A wile ago, Roman Black promised an example with this method on his site, maibe it was just a promise... I don't know. Here is the story of that method posted by Roman : (I hope will help you ) Hi Guys, I've implemented a version of Bob's zero-error one second timer. I added two changes and the whole thing fits in just a handful of instructions. It will give perfect results with any crystal speed (that divides evenly by 4). Basic theory: (example 16MHz crystal, 4MHz instruction) * put one second value in 24bit var (4,000,000 ticks) * the TIMER0 int is every 256 instructions * every int we subtract 256 from value * when value gets <0 we generate the one second event, and add another 4,000,000 ticks to var It has zero cumulative error and zero short-term average error. There will be a max error per second of 256 instructions (64uS at 16MHz crystal). The two changes I made from Bob's idea are; * subtracting a set value of 256 (1x mid-byte) * adding an extra 256 ticks at the start. The first change means that instead of doing a proper 24bit subtract every int, you just need to dec the mid byte of the var, (and do carry test and dec msb if needed). Very fast and small code. The second change means the var never goes below zero, instead our <0 test simply becomes a <256 test.. This is very quick, we just test that msb=0 AND mid=0. This condition means that now to add the 4,000,000 ticks to the variable again we are guaranteed that msb and mid bytes are 0, so we can simply load the two values from literals straight into the msb and mid bytes. We no longer need a proper 24bit add! We must do an add on the lsb byte, but this is only one byte add and one carry test. If carry, we can just inc the mid byte, as it's value is guaranteed. The whole thing is very small and quick as there are no real 24bit add/subtracts needed. :o) ----------------------------------------------------- My code is specific to my app but here is the psuedo code: initialising: (assuming 16MHz crystal, 4MHz clock) set TIMER0 to generate int every 256 clocks put 4,000,000 in 24 bit var add another 256 to var (inc mid byte) int handler: save off status/w dec mid byte (subtract 256 from total value) check carry and dec msb if needed (that was our entire 24bit subtract!) now test for msb=0 AND mid=0 (detect <256) if not, goto int exit (very quick int in most cases!) (here we have detected 1 sec event) generate 1 second event (now we do the add 4,000,000 again) load msb value into msb (msb was guaranteed 0) load mid value into mid (mid was guaranteed 0) add lsb value to whatever is left in lsb if carry, inc mid (that's our whole 24bit add done!) int exit: restore status/w ----------------------------------------------------- There are a lot of good things about Bob's system. Any crystal can be used, if it gives x instructions/sec. It will also work great for other timing periods, like my datalogger that needs an event at 2Hz, 4Hz, 8Hz, selectable. I just change the total value of ticks added to the 24bit var. This can be done on the fly with no problems. Quirky thing? With my 16MHz crystal, the clock is 4MHz. So a one second period is 4,000,000 ticks. This just happens to be 3D 09 00 in 24bit hex. Notice the lsb is zero. This means that there will be NO ERROR on a one second period. No jitter, as the only jitter with this system is the lsb averaging. That was good luck, I found it by accident! :o) The jitter is not a big problem as with most crystals it will be a short term average. With a 8MHz crystal, (2,000,000 ticks) one second will be 128 ticks late, the next second will be perfect. A 2-cycle average with zero average error. A 4MHz crystal gives 4-cycle average with every 4th second perfect. -- http://www.piclist.com hint: The PICList is archived three different ways. See http://www.piclist.com/#archives for details.