David VanHorn wrote: > > > > >3,000,000 lines/10years = 300,000 lines/year > >300,000 lines/200days = 1500 lines/day > > > >Whew, impressive. How the heck do you code so > >fast? [need a job?] > > Look ma, no bugs! > > nop > nop > nop > nop > ... > > ;-) Wasn't it standard practice at Microsoft to pay teams by the code size produced?? That's why Windows is so huge, i'm sure a good games programmer could fit it and all its graphics on a floppy. Anyone remember what Andrew Braybrook used to fit in a Commodore 64 game? Ah... those were the days. People cared about making software WORK and making it SMALL. Now they just want a bigger budget than the other team. :o) -Roman -- http://www.piclist.com#nomail Going offline? Don't AutoReply us! email listserv@mitvma.mit.edu with SET PICList DIGEST in the body