A wee bit off topic but hopefully the areas of interest will overlap enough for some.... For many years (20+ ???) I have had an interest in the possibility of building a motion simulator but it has been one of those things that never quite happened. I am not a great games player but would love a decent rally driving simulator which allowed one to "suspend disbelief" in that environment. I now have an opportunity to buy a "RocknRide" motion simulator "used only on weekends for demonstration purposes by a little old lady who owned a computer store" (not quite) for about 1/4 of the new US equivalent price. For those who haven't met them this is a 2 axis (front/back and left/right) chair with a swing in each axis of about +/- 26 degrees. Operates on pneumatics with its own small compressor and has RS232 or joystick control Extremely simple but workable and appears robust enough. Offers possibility of interposing a device between eg PC game or whatever and simulator to modify response in various ways. MAY be the only one in the country. Not too much general comment on the web that I have been able to find although what I have found has been generally positive. Has anyone met these? How "good" are they? Any thoughts on reliability or any other aspects ? I'm being slowly enticed by the prospect but some independent comment would be of interest. Y'All welcome to play occasionally if I buy it but it's a long way to swim for most of you :-) For what it's worth - specs of apparent acceleration at 26 degrees tilt angle are attached. TIA Russell McMahon _____________________________________________________- Sim limits Acc 0.44 g User sees Grav 0.90 g Apparent gravity Real Res 1.11g Force on user at 26 degrees resultant angle Acc 0.43g Acceleration to cause this Performance at full acceleration 0-100 kph 6.47 seconds 89.80 metres 294.63 feet S 1/4 mile 58.80 m/s 211.66 kph 132.29 mph 13.69 seconds -- http://www.piclist.com hint: To leave the PICList mailto:piclist-unsubscribe-request@mitvma.mit.edu