Wagner, I see your point. It would be slightly more than a dollar, but hey, cheap at that. Greg Wagner Lipnharski wrote: > > Greg, > In real I am spreading the idea. Suppose there are no persons, but > machines, circuits voting, then speed is totaly dependent. I still > believing a $10 circuit is cheap. A single key and one lamp would cost > much more than all the electronic gates necessary to make it by the > right way. If a key spring is stronger then other and it would delay > the contestant answer (even that the rule is "who makes first the switch > click", so key spring doesn't count), initially you don't have a way to > know that, and it makes part of the game, the same way if a contestant > is faster to know the answer but lazy to press the button. Still > winning who makes first the click at the switch. But you already know > that a priority encoder circuit has a tendency, so it is changing the > situation about who made the first click. > > Now, suppose you have 10 PIC units collecting data and you want to know > which one ends up first the calculation or data gattering, would you > still using the 148? for sure not. Then, by the same price you can have > a "correct" way to do that. > > Lets see; each 74HCT00 can be used to build the necessary flip latches > for two contestants, so you would need 5 units, each one cost around > $0.20, you will spend $1.00 to have the right timming circuit, with less > than 10ns of possible error. Increasing $1.00 in your Quiz Master to > make it "correct" is too expensive? I don't think so. Then use a 10 to > 4 encoder and a shift register to send the 4 bits to the pic in just few > wires.... > > I am not trying to tell you what you should do, just telling you that > there are better ways to do it by the same cost. > > :) > Wagner > > Greg Brault wrote: > > > > Wagner, > > I disagree. > > Like someone had posted earlier today (sorry, i don't remember!), the > > composition of the switches, spring constants, etc, add more variables > > to the scenerio. So (as quoted earlier today), the person who may know > > the answer first, and pushes the button in the SAME INSTANT (within > > microseconds) as another player, and even having top priority, still may > > not get it. Plus, I was in quizbowl for my entire high school career. > > Their systems cost A LOT of money, and i wanted to build one for cheap. > > very rarely did i see two lights on at the same time... indicating two > > people were within that margin of time to do that (this can't even > > happen with the encoder design ... just showing how often that scenerio > > would happen) > > Greg > > > > Wagner Lipnharski wrote: > > > > > > Greg Brault wrote: > > > > > > > > priority chip # is 74148 > > > > > > > > > > Tell me which button would be the higher order, I will be there. > > > If everybody presses the button at the same time, I will always win. > > > According to my point of view, this is not the best chip for the job. > > > Simple J-K flip-flops would work better, then feed them to the 148. > > > Wagner