Hello Nick, > > Hi Tom ... > Your experience with the General Instrument speech processor chips > would probably interest quite a few subscribers to this list. It is > still played with by many roboticists because it sounds like a "real" > robot. Actually with the wonderfully "tinkering" manner of my fellow Piclisters, they would be interested that the chip actually has some other entry points that produce interesting results. Having said that, I have probably lost all documentation on those features long ago, but I believe they contained some entry points that changed amplitude and produced some sounds. I know the Magnovox Video Game version also had the ability to play some music with filter sections for some intruments but that was not carried over into the commercial version. > > The SPO256A Narrator Speech Processor and its companion, the > CTS256A-AL2 > Code-To-Speech Processing Chip were marketed for awhile by Radio > Shack. Yup, we ported the code from the 8031-based Video Game to a 17 series of 8 bitter that was made jointly by TI and GI (No relation to the present 17 series). If one wants some serious speech work, the GI SP2000 was a single chip speech processor that would not only do synthesis, but could be turned around and used effectively as a speech recognition device. A while ago tens of thousands of them were available as surplus for pennies. Tom