On Fri, 6 Nov 1998, Sean Breheny wrote: > At 04:47 PM 11/6/98 +0000, you wrote: > >On Thu, 5 Nov 1998, Sean Breheny wrote: > > > >> when editing that code. The circle it produces is a bit rough, with a large > >> step size between pixels. I guess that could be changed with some editing > >> of the code. I really need to take a look at it to see how exactly it > >> works, when I get some time (yeah, right ) > > > >Since you are so unhappy with the rough circle, why not plot another > >circle using BASIC's sin/cos right on top of it for comparison. Tell me > >what you see ? ;) > > Hi Peter, > > When I do that, I DO get a better looking circle. However, I don't really > blame this on the algorythm, but on the constants used in this particular > implementation. If they are changed, I bet that the step size can be changed. How did you plot with sin/cos ? dots, back-joining lines and closure, what step did you use ? Using the machine's native circle command is cheating because it is optimized to look good not be 'right' vs. sin/cos. Peter